Beginner Character Build Tips: Difference between revisions

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==Chosing stats==
==Chosing stats==
You may choose from these primary character characteristics: Strength, Dexterity, Intelligence, Perception.  
You may choose from these primary character characteristics: Strength, Dexterity, Intelligence, Perception.  
1. Don't set very high intelligence: it affects only your comprehensive and social abilities. Setting intelligence to 7-8 is quite enough: it lets you understand most of mid-tier books (Under the Hood, The Big Book of First Aid, What's A Transistor).
1. Don't set very high intelligence: it affects only your comprehensive and social abilities. Setting intelligence to 7-8 is quite enough: it lets you understand most of mid-tier books (Under the Hood, The Big Book of First Aid, What's A Transistor).
2. At the same time you should set reasonable Strength (10 pts is quite enough): it affects your melee combat skills and weight which you may carry.
2. At the same time you should set reasonable Strength (10 pts is quite enough): it affects your melee combat skills and weight which you may carry.
3. Dexterity is a universal stat which affects both melee and ranged to-hit chance, increases your dodging chance and improves your trap detecting and avoiding skill (set it to 8-10 pts).
3. Dexterity is a universal stat which affects both melee and ranged to-hit chance, increases your dodging chance and improves your trap detecting and avoiding skill (set it to 8-10 pts).
4. Perception improves your ranged combat to-hit chance and helps your character to detect and disarm traps, it may be worth to set it to 8-9 pts.
4. Perception improves your ranged combat to-hit chance and helps your character to detect and disarm traps, it may be worth to set it to 8-9 pts.

Revision as of 10:21, 11 July 2013

If you are playing game for the first time you should create a character. Here are some advices on a universal character build. This guide may be usefull for beginners.

Chosing stats

You may choose from these primary character characteristics: Strength, Dexterity, Intelligence, Perception.

1. Don't set very high intelligence: it affects only your comprehensive and social abilities. Setting intelligence to 7-8 is quite enough: it lets you understand most of mid-tier books (Under the Hood, The Big Book of First Aid, What's A Transistor).

2. At the same time you should set reasonable Strength (10 pts is quite enough): it affects your melee combat skills and weight which you may carry.

3. Dexterity is a universal stat which affects both melee and ranged to-hit chance, increases your dodging chance and improves your trap detecting and avoiding skill (set it to 8-10 pts).

4. Perception improves your ranged combat to-hit chance and helps your character to detect and disarm traps, it may be worth to set it to 8-9 pts.