Controls: Difference between revisions
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(Created page with "Controls may be customized in {{k|?}}{{k|1}} menu. Current key bindings are stored in <code>data/keymap.txt</code> file, to revert back to defaults just delete it. For vehicl...") |
(Fixed key macro) |
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Controls may be customized in {{ | Controls may be customized in {{key|?}}{{key|1}} menu. Current key bindings are stored in <code>data/keymap.txt</code> file, to revert back to defaults just delete it. | ||
For vehicle controlling see [[vehicles|its own page]]. | For vehicle controlling see [[vehicles|its own page]]. | ||
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|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| Vikeys or numpad to move or attack || {{ | | Vikeys or numpad to move or attack || {{key|.}} or {{key|5}} — Wait for one turn | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|<}} or {{key|>}} — Go up or down a stairs || {{key|^}} — Long wait | ||
|- style="vertical-align:top; border-top:dotted 10px white" | |- style="vertical-align:top; border-top:dotted 10px white" | ||
| {{ | | {{key|!}} — Toggle [[Safemode]] || {{key|'}} — Ignore nearby enemy | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|"}} — Toggle [[Auto-Safemode]] || | ||
|- | |- | ||
|colspan=2| | |colspan=2| | ||
Line 25: | Line 25: | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|o}} or {{key|'}} — Open a door || {{key|e}} — Examine nearby terrain (open container, use console, disarm [[trap]], etc). | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|c}} — Close a door || {{key|s}} — Smash nearby terrain | ||
|- style="vertical-align:top; border-top:dotted 10px white" | |- style="vertical-align:top; border-top:dotted 10px white" | ||
| {{ | | {{key|p}} — View or activate [[bionic]]s || {{key|B}} — Butcher a corpse | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|&}} — [[Crafting|Craft items]] || {{key|C}} — Chat with a [[NPC]] | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|*}} — [[Construction|Construct]] || {{key|$}} — Lie down to sleep | ||
|- | |- | ||
|colspan=2| | |colspan=2| | ||
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|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|i}} — View inventory | ||
| {{ | | {{key|,}} or {{key|g}} — Pick item(s) up, {{key|,}} in pick up screen will (de)select all items. | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|{{=}}}} — Reassign inventory item key designations || {{key|d}} ({{key|D}}) — Drop items (to adjacent tile) | ||
|- style="vertical-align:top; border-top:dotted 10px white" | |- style="vertical-align:top; border-top:dotted 10px white" | ||
| {{ | | {{key|E}} — Eat [[comestibles|comestible]] || {{key|R}} — Read a [[book]] | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|W}} — Wear item || {{key|T}} — Take off worn item | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
|colspan=2| {{ | |colspan=2| {{key|a}} — Apply or use item (also works as {{key|W}}, {{key|E}} or {{key|R}}) | ||
|- style="vertical-align:top; border-top:dotted 10px white" | |- style="vertical-align:top; border-top:dotted 10px white" | ||
| {{ | | {{key|w}} — Wield item ({{key|w}}{{key|-}} to unwield current item) || {{key|t}} — Throw item | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|_}} — Select [[unarmed]] fighting style || {{key|f}} ({{key|F}}) — Fire wielded item (burst-fire) | ||
|- style="vertical-align:top; border-top:dotted 10px white" | |- style="vertical-align:top; border-top:dotted 10px white" | ||
| {{ | | {{key|r}} — Reload wielded [[firearms|gun]] or [[tool]] || {{key|U}} — Unload wielded gun, tool or empty container | ||
|- | |- | ||
|colspan=2| | |colspan=2| | ||
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|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|@}} — View [[character]] status || {{key|;}} or {{key|x}} — Look around | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|%}} — View [[morale]] || {{key|:}} or {{key|m}} — View [[map]] | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|M}} — View missions || {{key|#}} — View factions | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|?}} — View help page || {{key|P}} — View message log (up to 256 recent messages) | ||
|- | |- | ||
|colspan=2| | |colspan=2| | ||
=== Meta === | === Meta === | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{ | | {{key|S}} — Save and quit || {{key|Q}} — Commit suicide (quit without saving) | ||
|} | |} | ||
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Note: Use of these keys is essentially '''CHEATING''', unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.<!-- To enable these keys in game you should decomment them in data/keymap.txt by removing # in front of related commands.--> | Note: Use of these keys is essentially '''CHEATING''', unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.<!-- To enable these keys in game you should decomment them in data/keymap.txt by removing # in front of related commands.--> | ||
{{ | {{key|~}} — Toggle debug messages. | ||
{{ | {{key|Z}} — ''Wish menu.'' open's up a list and asks you what Debug you want to do. | ||
: {{ | : {{key|1}}'': Wish for an item.'' — type ''/hammer'' to search for "hammer", then press {{key|>}} and {{key|<}} to cycle through jackhammer, hammer, sledge hammer, etc. Note, that you cannot use escape, arrows or backspace keys while entering filter, use {{key|>}} and {{key|<}} to break it. | ||
: {{ | : {{key|2}}'': Teleport - Short Range'' — moves to a random nearby position, it uses [[teleporter]] function, so [[teleglow]] disease will be gained and there is a risk of lethal outcome. | ||
: {{ | : {{key|3}}'': Teleport - Long Range'' — asks to what [[map]] square you wanna move, then place randomly there. | ||
: {{ | : {{key|4}}'': Reveal map'' | ||
: {{ | : {{key|5}}'': Spawn NPC'' | ||
: {{ | : {{key|6}}'': Spawn Monster'' — it works the same as item wishing for the most part; pressing {{key|f}} will let you make the monster friendly if you want. After making your selection, move the cursor to pick a location to place the monster. | ||
: {{ | : {{key|7}}'': Check game state...'' | ||
: {{ | : {{key|8}}'': Kill NPCs'' | ||
: {{ | : {{key|9}}'': Mutate'' — allow to toggle your [[traits]] & [[mutation]]s. If "NULL trait!" selected (the first string), it initiates a random mutation. | ||
: {{ | : {{key|0}}'': Spawn a vehicle'' | ||
: {{ | : {{key|a}}'': Increase all skills'' by 3 | ||
: {{ | : {{key|b}}'': Learn all melee styles'' | ||
: {{ | : {{key|c}}'': Check NPC'' | ||
: {{ | : {{key|d}}'': Spawn [[Artifact]]'' — creates natural artifact and forms anomaly around it. | ||
: {{ | : {{key|e}}'': Cancel'' | ||
{{ | {{key|''Unassigned''}} — ''Scent map.'' Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, '''0 divides by 0, causing a crash'''). | ||
[[Category:Main]] | [[Category:Main]] |
Revision as of 23:06, 7 March 2013
Controls may be customized in ?1 menu. Current key bindings are stored in data/keymap.txt
file, to revert back to defaults just delete it.
For vehicle controlling see its own page.
Default key bindings
Movement
Vikeys or numpad to move or attack | . or 5 — Wait for one turn |
< or > — Go up or down a stairs | ^ — Long wait |
! — Toggle Safemode | ' — Ignore nearby enemy |
" — Toggle Auto-Safemode | |
Actions | |
o or ' — Open a door | e — Examine nearby terrain (open container, use console, disarm trap, etc). |
c — Close a door | s — Smash nearby terrain |
p — View or activate bionics | B — Butcher a corpse |
& — Craft items | C — Chat with a NPC |
* — Construct | $ — Lie down to sleep |
Items | |
i — View inventory | , or g — Pick item(s) up, , in pick up screen will (de)select all items. |
= — Reassign inventory item key designations | d (D) — Drop items (to adjacent tile) |
E — Eat comestible | R — Read a book |
W — Wear item | T — Take off worn item |
a — Apply or use item (also works as W, E or R) | |
w — Wield item (w- to unwield current item) | t — Throw item |
_ — Select unarmed fighting style | f (F) — Fire wielded item (burst-fire) |
r — Reload wielded gun or tool | U — Unload wielded gun, tool or empty container |
Information | |
@ — View character status | ; or x — Look around |
% — View morale | : or m — View map |
M — View missions | # — View factions |
? — View help page | P — View message log (up to 256 recent messages) |
Meta | |
S — Save and quit | Q — Commit suicide (quit without saving) |
Debug keys
Note: Use of these keys is essentially CHEATING, unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.
~ — Toggle debug messages.
Z — Wish menu. open's up a list and asks you what Debug you want to do.
- 1: Wish for an item. — type /hammer to search for "hammer", then press > and < to cycle through jackhammer, hammer, sledge hammer, etc. Note, that you cannot use escape, arrows or backspace keys while entering filter, use > and < to break it.
- 2: Teleport - Short Range — moves to a random nearby position, it uses teleporter function, so teleglow disease will be gained and there is a risk of lethal outcome.
- 3: Teleport - Long Range — asks to what map square you wanna move, then place randomly there.
- 4: Reveal map
- 5: Spawn NPC
- 6: Spawn Monster — it works the same as item wishing for the most part; pressing f will let you make the monster friendly if you want. After making your selection, move the cursor to pick a location to place the monster.
- 7: Check game state...
- 8: Kill NPCs
- 9: Mutate — allow to toggle your traits & mutations. If "NULL trait!" selected (the first string), it initiates a random mutation.
- 0: Spawn a vehicle
- a: Increase all skills by 3
- b: Learn all melee styles
- c: Check NPC
- d: Spawn Artifact — creates natural artifact and forms anomaly around it.
- e: Cancel
Unassigned — Scent map. Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, 0 divides by 0, causing a crash).