Controls: Difference between revisions

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(Created page with "Controls may be customized in {{k|?}}{{k|1}} menu. Current key bindings are stored in <code>data/keymap.txt</code> file, to revert back to defaults just delete it. For vehicl...")
 
(Fixed key macro)
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Controls may be customized in {{k|?}}{{k|1}} menu. Current key bindings are stored in <code>data/keymap.txt</code> file, to revert back to defaults just delete it.
Controls may be customized in {{key|?}}{{key|1}} menu. Current key bindings are stored in <code>data/keymap.txt</code> file, to revert back to defaults just delete it.


For vehicle controlling see [[vehicles|its own page]].
For vehicle controlling see [[vehicles|its own page]].
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|- style="vertical-align:top"
|- style="vertical-align:top"


| Vikeys or numpad to move or attack          || {{k|.}} or {{k|5}} — Wait for one turn
| Vikeys or numpad to move or attack          || {{key|.}} or {{key|5}} — Wait for one turn
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|<}} or {{k|>}} — Go up or down a stairs || {{k|^}} — Long wait
| {{key|<}} or {{key|>}} — Go up or down a stairs || {{key|^}} — Long wait
|- style="vertical-align:top; border-top:dotted 10px white"
|- style="vertical-align:top; border-top:dotted 10px white"


| {{k|!}} — Toggle [[Safemode]]                || {{k|'}} — Ignore nearby enemy
| {{key|!}} — Toggle [[Safemode]]                || {{key|'}} — Ignore nearby enemy
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|"}} — Toggle [[Auto-Safemode]]            ||
| {{key|"}} — Toggle [[Auto-Safemode]]            ||
|-
|-
|colspan=2|
|colspan=2|
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|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|o}} or {{k|'}} — Open a door      || {{k|e}} — Examine nearby terrain (open container, use console, disarm [[trap]], etc).
| {{key|o}} or {{key|'}} — Open a door      || {{key|e}} — Examine nearby terrain (open container, use console, disarm [[trap]], etc).
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|c}} — Close a door                || {{k|s}} — Smash nearby terrain
| {{key|c}} — Close a door                || {{key|s}} — Smash nearby terrain
|- style="vertical-align:top; border-top:dotted 10px white"
|- style="vertical-align:top; border-top:dotted 10px white"


| {{k|p}} — View or activate [[bionic]]s || {{k|B}} — Butcher a corpse
| {{key|p}} — View or activate [[bionic]]s || {{key|B}} — Butcher a corpse
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|&}} — [[Crafting|Craft items]]    || {{k|C}} — Chat with a [[NPC]]
| {{key|&}} — [[Crafting|Craft items]]    || {{key|C}} — Chat with a [[NPC]]
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|*}} — [[Construction|Construct]]  || {{k|$}} — Lie down to sleep
| {{key|*}} — [[Construction|Construct]]  || {{key|$}} — Lie down to sleep
|-
|-
|colspan=2|
|colspan=2|
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|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|i}} — View inventory
| {{key|i}} — View inventory
| {{k|,}} or {{k|g}} — Pick item(s) up, {{k|,}} in pick up screen will (de)select all items.
| {{key|,}} or {{key|g}} — Pick item(s) up, {{key|,}} in pick up screen will (de)select all items.
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|{{=}}}} — Reassign inventory item key designations        || {{k|d}} ({{k|D}}) — Drop items (to adjacent tile)
| {{key|{{=}}}} — Reassign inventory item key designations        || {{key|d}} ({{key|D}}) — Drop items (to adjacent tile)
|- style="vertical-align:top; border-top:dotted 10px white"
|- style="vertical-align:top; border-top:dotted 10px white"


| {{k|E}} — Eat [[comestibles|comestible]]                      || {{k|R}} — Read a [[book]]
| {{key|E}} — Eat [[comestibles|comestible]]                      || {{key|R}} — Read a [[book]]
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|W}} — Wear item                                          || {{k|T}} — Take off worn item
| {{key|W}} — Wear item                                          || {{key|T}} — Take off worn item
|- style="vertical-align:top"
|- style="vertical-align:top"


|colspan=2| {{k|a}} — Apply or use item (also works as {{k|W}}, {{k|E}} or {{k|R}})
|colspan=2| {{key|a}} — Apply or use item (also works as {{key|W}}, {{key|E}} or {{key|R}})


|- style="vertical-align:top; border-top:dotted 10px white"
|- style="vertical-align:top; border-top:dotted 10px white"


| {{k|w}} — Wield item ({{k|w}}{{k|-}} to unwield current item) || {{k|t}} — Throw item
| {{key|w}} — Wield item ({{key|w}}{{key|-}} to unwield current item) || {{key|t}} — Throw item
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|_}} — Select [[unarmed]] fighting style                  || {{k|f}} ({{k|F}}) — Fire wielded item (burst-fire)
| {{key|_}} — Select [[unarmed]] fighting style                  || {{key|f}} ({{key|F}}) — Fire wielded item (burst-fire)
|- style="vertical-align:top; border-top:dotted 10px white"
|- style="vertical-align:top; border-top:dotted 10px white"


| {{k|r}} — Reload wielded [[firearms|gun]] or [[tool]]        || {{k|U}} — Unload wielded gun, tool or empty container
| {{key|r}} — Reload wielded [[firearms|gun]] or [[tool]]        || {{key|U}} — Unload wielded gun, tool or empty container
|-
|-
|colspan=2|
|colspan=2|
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|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|@}} — View [[character]] status || {{k|;}} or {{k|x}} — Look around
| {{key|@}} — View [[character]] status || {{key|;}} or {{key|x}} — Look around
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|%}} — View [[morale]]          || {{k|:}} or {{k|m}} — View [[map]]
| {{key|%}} — View [[morale]]          || {{key|:}} or {{key|m}} — View [[map]]
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|M}} — View missions            || {{k|#}} — View factions
| {{key|M}} — View missions            || {{key|#}} — View factions
|- style="vertical-align:top"
|- style="vertical-align:top"


| {{k|?}} — View help page            || {{k|P}} — View message log (up to 256 recent messages)
| {{key|?}} — View help page            || {{key|P}} — View message log (up to 256 recent messages)
|-
|-
|colspan=2|
|colspan=2|
=== Meta ===
=== Meta ===
|- style="vertical-align:top"
|- style="vertical-align:top"
| {{k|S}} — Save and quit            || {{k|Q}} — Commit suicide (quit without saving)
| {{key|S}} — Save and quit            || {{key|Q}} — Commit suicide (quit without saving)
|}
|}


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Note: Use of these keys is essentially '''CHEATING''', unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.<!-- To enable these keys in game you should decomment them in data/keymap.txt by removing # in front of related commands.-->
Note: Use of these keys is essentially '''CHEATING''', unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.<!-- To enable these keys in game you should decomment them in data/keymap.txt by removing # in front of related commands.-->


{{k|~}} — Toggle debug messages.
{{key|~}} — Toggle debug messages.


{{k|Z}} — ''Wish menu.'' open's up a list and asks you what Debug you want to do.
{{key|Z}} — ''Wish menu.'' open's up a list and asks you what Debug you want to do.
: {{k|1}}'': Wish for an item.'' — type ''/hammer'' to search for "hammer", then press {{k|>}} and {{k|<}} to cycle through jackhammer, hammer, sledge hammer, etc. Note, that you cannot use escape, arrows or backspace keys while entering filter, use {{k|>}} and {{k|<}} to break it.
: {{key|1}}'': Wish for an item.'' — type ''/hammer'' to search for "hammer", then press {{key|>}} and {{key|<}} to cycle through jackhammer, hammer, sledge hammer, etc. Note, that you cannot use escape, arrows or backspace keys while entering filter, use {{key|>}} and {{key|<}} to break it.
: {{k|2}}'': Teleport - Short Range'' — moves to a random nearby position, it uses [[teleporter]] function, so [[teleglow]] disease will be gained and there is a risk of lethal outcome.
: {{key|2}}'': Teleport - Short Range'' — moves to a random nearby position, it uses [[teleporter]] function, so [[teleglow]] disease will be gained and there is a risk of lethal outcome.
: {{k|3}}'': Teleport - Long Range'' — asks to what [[map]] square you wanna move, then place randomly there.
: {{key|3}}'': Teleport - Long Range'' — asks to what [[map]] square you wanna move, then place randomly there.
: {{k|4}}'': Reveal map''
: {{key|4}}'': Reveal map''
: {{k|5}}'': Spawn NPC''
: {{key|5}}'': Spawn NPC''
: {{k|6}}'': Spawn Monster'' — it works the same as item wishing for the most part; pressing {{k|f}} will let you make the monster friendly if you want. After making your selection, move the cursor to pick a location to place the monster.  
: {{key|6}}'': Spawn Monster'' — it works the same as item wishing for the most part; pressing {{key|f}} will let you make the monster friendly if you want. After making your selection, move the cursor to pick a location to place the monster.  
: {{k|7}}'': Check game state...''
: {{key|7}}'': Check game state...''
: {{k|8}}'': Kill NPCs''
: {{key|8}}'': Kill NPCs''
: {{k|9}}'': Mutate'' — allow to toggle your [[traits]] & [[mutation]]s. If "NULL trait!" selected (the first string), it initiates a random mutation.
: {{key|9}}'': Mutate'' — allow to toggle your [[traits]] & [[mutation]]s. If "NULL trait!" selected (the first string), it initiates a random mutation.
: {{k|0}}'': Spawn a vehicle''
: {{key|0}}'': Spawn a vehicle''
: {{k|a}}'': Increase all skills'' by 3
: {{key|a}}'': Increase all skills'' by 3
: {{k|b}}'': Learn all melee styles''
: {{key|b}}'': Learn all melee styles''
: {{k|c}}'': Check NPC''
: {{key|c}}'': Check NPC''
: {{k|d}}'': Spawn [[Artifact]]'' — creates natural artifact and forms anomaly around it.
: {{key|d}}'': Spawn [[Artifact]]'' — creates natural artifact and forms anomaly around it.
: {{k|e}}'': Cancel''
: {{key|e}}'': Cancel''


{{k|''Unassigned''}} — ''Scent map.'' Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, '''0 divides by 0, causing a crash''').
{{key|''Unassigned''}} — ''Scent map.'' Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, '''0 divides by 0, causing a crash''').


[[Category:Main]]
[[Category:Main]]

Revision as of 23:06, 7 March 2013

Controls may be customized in ?1 menu. Current key bindings are stored in data/keymap.txt file, to revert back to defaults just delete it.

For vehicle controlling see its own page.

Default key bindings

Movement

Vikeys or numpad to move or attack . or 5 — Wait for one turn
< or > — Go up or down a stairs ^ — Long wait
! — Toggle Safemode ' — Ignore nearby enemy
" — Toggle Auto-Safemode

Actions

o or ' — Open a door e — Examine nearby terrain (open container, use console, disarm trap, etc).
c — Close a door s — Smash nearby terrain
p — View or activate bionics B — Butcher a corpse
&Craft items C — Chat with a NPC
*Construct $ — Lie down to sleep

Items

i — View inventory , or g — Pick item(s) up, , in pick up screen will (de)select all items.
= — Reassign inventory item key designations d (D) — Drop items (to adjacent tile)
E — Eat comestible R — Read a book
W — Wear item T — Take off worn item
a — Apply or use item (also works as W, E or R)
w — Wield item (w- to unwield current item) t — Throw item
_ — Select unarmed fighting style f (F) — Fire wielded item (burst-fire)
r — Reload wielded gun or tool U — Unload wielded gun, tool or empty container

Information

@ — View character status ; or x — Look around
% — View morale : or m — View map
M — View missions # — View factions
? — View help page P — View message log (up to 256 recent messages)

Meta

S — Save and quit Q — Commit suicide (quit without saving)

Debug keys

Note: Use of these keys is essentially CHEATING, unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.

~ — Toggle debug messages.

ZWish menu. open's up a list and asks you what Debug you want to do.

1: Wish for an item. — type /hammer to search for "hammer", then press > and < to cycle through jackhammer, hammer, sledge hammer, etc. Note, that you cannot use escape, arrows or backspace keys while entering filter, use > and < to break it.
2: Teleport - Short Range — moves to a random nearby position, it uses teleporter function, so teleglow disease will be gained and there is a risk of lethal outcome.
3: Teleport - Long Range — asks to what map square you wanna move, then place randomly there.
4: Reveal map
5: Spawn NPC
6: Spawn Monster — it works the same as item wishing for the most part; pressing f will let you make the monster friendly if you want. After making your selection, move the cursor to pick a location to place the monster.
7: Check game state...
8: Kill NPCs
9: Mutate — allow to toggle your traits & mutations. If "NULL trait!" selected (the first string), it initiates a random mutation.
0: Spawn a vehicle
a: Increase all skills by 3
b: Learn all melee styles
c: Check NPC
d: Spawn Artifact — creates natural artifact and forms anomaly around it.
e: Cancel

UnassignedScent map. Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, 0 divides by 0, causing a crash).