Template:Firearmflags: Difference between revisions
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|MODE_BURST=can be fired in burst mode | |MODE_BURST=can be fired in burst mode | ||
|RELOAD_ONE=can only be reloaded one round at a time | |RELOAD_ONE=can only be reloaded one round at a time | ||
|USE_UPS_20=uses 20 charges of the | |USE_UPS_20=uses 20 charges of the available UPS | ||
|USE_UPS_40=uses 40 charges of the | |USE_UPS_40=uses 40 charges of the available UPS | ||
|NO_AMMO= | |NO_AMMO= | ||
|CHARGE=needs to be fired twice to shoot (first triggering loads the charge) | |CHARGE=needs to be fired twice to shoot (first triggering loads the charge) | ||
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|BACKBLAST=creates a backblast when fired, damaging any creature behind the shooter in a relatively small radius | |BACKBLAST=creates a backblast when fired, damaging any creature behind the shooter in a relatively small radius | ||
|STR_RELOAD=reload time is based on the character's strength | |STR_RELOAD=reload time is based on the character's strength | ||
|ALWAYS_TWOHAND=uses both hands when wielded | |||
|RELOAD_AND_SHOOT=automatically reloads after shooting | |||
|STR8_DRAW=requires a strength of 8 in order to draw it | |||
|STR10_DRAW=requires a strength of 10 in order to draw it | |||
|STR12_DRAW=requires a strength of 12 in order to draw it | |||
|#default={{{1|none}}}}}</includeonly><noinclude> | |#default={{{1|none}}}}}</includeonly><noinclude> | ||
Template for converting firearm flags to their description. | Template for converting firearm flags to their description. | ||
Revision as of 10:29, 10 October 2013
Template for converting firearm flags to their description.