10mm Auto: Difference between revisions
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BMacZeroBOT (talk | contribs) ((BOT) Updating page content from 0.8 (Romero) game data.) |
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{{Ammo | <includeonly>{{Row/Ammunition1</includeonly> | ||
<noinclude>{{Ammo</noinclude> | |||
|name=10mm Auto | |name=10mm Auto | ||
|glyph=<nowiki>=</nowiki> | |glyph=<nowiki>=</nowiki> | ||
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|accuracy=12 | |accuracy=12 | ||
|stack=50 | |stack=50 | ||
}} | |effect1=COOKOFF | ||
|casing=40_casing | |||
|description=Originally used by the FBI, the organization eventually abandoned the round due to its high recoil. Although respected for its versatility and power, it has largely been supplanted by the downgraded .40 S&W. | |||
}}<noinclude> | |||
== Notes == | |||
{{Craft | {{Craft | ||
|ComponentR=50x [[.40 casing]] | |ComponentR=50x [[.40 casing]] | ||
|Tool=[[hand press & die set]] | |ComponentR2=50x [[large pistol primer]] | ||
|ComponentR3=400x [[gunpowder]] | |||
|ComponentR4=400x [[lead]] '''OR''' 400x [[gold]] | |||
|Tool=[[hand press & die set]] | |||
|Tool2=[fire]] '''OR''' [[integrated toolset]] '''OR''' [[hand press & die set]] (2) | |||
|Skill1=gun | |Skill1=gun | ||
|SkillLvl1=5 | |SkillLvl1=5 | ||
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[[Category:Ammunition]] | [[Category:Ammunition]] | ||
</noinclude> |
Revision as of 12:30, 10 October 2013
= 10mm Auto | |
General | |
---|---|
Materials | steel |
Volume | 0.5 liters |
Weight | 10.00 gr (unit)
|
As Ammo | |
Damage | 26 |
Armor Piercing | 10 |
Range | 14 |
Dispersion | 12 |
Recoil | 20 |
Other | |
Price | $ 0.084 |
Stack (start/max) | 0 / 50 |
Casing | .40 casing |
Effects | COOKOFF |
As a Melee Weapon | |
Bash Dmg | 1 |
Cut Dmg | 0 |
To Hit | 0 |
“ Originally used by the FBI, the organization eventually abandoned the round due to its high recoil. Although respected for its versatility and power, it has largely been supplanted by the downgraded .40 S&W. ”
Notes
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