Template:Firearm: Difference between revisions

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|data5={{SKtoname1|{{{skill|}}}}}
|data5={{SKtoname1|{{{skill|}}}}}


|label6=Damage Bonus
|label6=<abbr title="Bonus damage applied when firing at unarmored targets.">Damage Bonus</abbr>
|data6=<span style="color:{{#ifexpr: {{{damage|0}}} > 0 |green|{{#ifexpr: {{{damage|0}}} < 0 |darkred|lightgray}}}}">{{{damage|0}}}</span>
|data6=<span style="color:{{#ifexpr: {{{damage|0}}} > 0 |green|{{#ifexpr: {{{damage|0}}} < 0 |darkred|lightgray}}}}">{{{damage|0}}}</span>


|label7=Range Bonus
|label7=<abbr title="Bonus to the maximum distance (in tiles) the fired round can travel.">Range Bonus</abbr>
|data7=<span style="color:{{#ifexpr: {{{range|0}}} > 0 |green|{{#ifexpr: {{{range|0}}} < 0 |darkred|lightgray}}}}">{{{range|0}}}</span>
|data7=<span style="color:{{#ifexpr: {{{range|0}}} > 0 |green|{{#ifexpr: {{{range|0}}} < 0 |darkred|lightgray}}}}">{{{range|0}}}</span>


|label8=Dispersion Bonus
|label8=[[Dispersion|Dispersion Bonus]]
|data8=<span style="color:{{#ifexpr: {{{dispersion|0}}} > 0 or {{{accuracy|0}}} > 0 |darkred|{{#ifexpr: {{{recoil|0}}} < 0 or {{{accuracy|0}}} < 0|green|lightgray}}}}">{{{dispersion|}}}{{{accuracy|}}}</span>
|data8=<span style="color:{{#ifexpr: {{{dispersion|0}}} > 0 or {{{accuracy|0}}} > 0 |darkred|{{#ifexpr: {{{recoil|0}}} < 0 or {{{accuracy|0}}} < 0|green|lightgray}}}}">{{{dispersion|}}}{{{accuracy|}}}</span>


|label9=Recoil Bonus
|label9=[[Recoil|Recoil Bonus]]
|data9=<span style="color:{{#ifexpr: {{{recoil|0}}} > 0 |darkred|{{#ifexpr: {{{recoil|0}}} < 0 |green|lightgray}}}}">{{{recoil|0}}}</span>
|data9=<span style="color:{{#ifexpr: {{{recoil|0}}} > 0 |darkred|{{#ifexpr: {{{recoil|0}}} < 0 |green|lightgray}}}}">{{{recoil|0}}}</span>



Revision as of 08:16, 16 October 2013

/ Firearm
General
Materials unknown
Volume 0
Weight 0 gr
As a Firearm
Damage Bonus 0
Range Bonus 0
Dispersion Bonus
Recoil Bonus 0
Ammunition none
Clip size 1
Other
Price 0 $
As a Melee Weapon
Bash Dmg 0
Cut Dmg 0
To Hit +0
 A weapon