Template:Firearm: Difference between revisions
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|label3=[[Weight]] | |label3=[[Weight]] | ||
|data3={{#ifexpr: ({{{weight|0}}}*0.001) < 1 | {{{weight|0}}} gr | {{#expr:{{{weight|0}}}*0.001}} kg }} | |data3={{#ifexpr: ({{{weight|0}}}*0.001) < 1 | {{{weight|0}}} gr | {{#number_format:{{#expr:{{{weight|0}}}*0.001}}|2}} kg }} | ||
|label4=Durability | |label4=Durability | ||
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|header5=As a Firearm | |header5=As a Firearm | ||
|label5= | |label5=Skill | ||
|data5={{SKtoname1|{{{skill|}}}}} | |data5={{SKtoname1|{{{skill|}}}}} | ||
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|data10=<span style="color:{{#ifexpr: {{{recoil|0}}} > 0 |darkred|{{#ifexpr: {{{recoil|0}}} < 0 |green|lightgray}}}}">{{{recoil|0}}}</span> | |data10=<span style="color:{{#ifexpr: {{{recoil|0}}} > 0 |darkred|{{#ifexpr: {{{recoil|0}}} < 0 |green|lightgray}}}}">{{{recoil|0}}}</span> | ||
|label11= | |label11=Ammunition | ||
|data11={{ATtoname1|{{{ammotype|none}}}}} | |data11={{ATtoname1|{{{ammotype|none}}}}} | ||
Revision as of 08:30, 16 October 2013
/ Firearm | |
General | |
---|---|
Materials | unknown |
Volume | 0 |
Weight | 0 gr |
As a Firearm | |
Damage Bonus | 0 |
AP Bonus | 0 |
Range Bonus | 0 |
Dispersion Bonus | |
Recoil Bonus | 0 |
Ammunition | none |
Clip size | 0 |
Other | |
Price | 0 $ |
As a Melee Weapon | |
Bash Dmg | 0 |
Cut Dmg | 0 |
To Hit | +0 |
“ A weapon ”