Template:Firearm: Difference between revisions
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|data5={{SKtoname1|{{{skill|}}}}} | |data5={{SKtoname1|{{{skill|}}}}} | ||
|label6=<abbr title="Bonus damage | |label6=<abbr title="Bonus cutting damage">Damage Bonus</abbr> | ||
|data6=<span style="color:{{#ifexpr: {{{damage|0}}} > 0 |green|{{#ifexpr: {{{damage|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{damage|0}}}>0|+}}{{{damage|0}}}</span> | |data6=<span style="color:{{#ifexpr: {{{damage|0}}} > 0 |green|{{#ifexpr: {{{damage|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{damage|0}}}>0|+}}{{{damage|0}}}</span> | ||
|label7=<abbr title=" | |label7=<abbr title="Armor piercing bonus">AP Bonus</abbr> | ||
|data7=<span style="color:{{#ifexpr: {{{pierce|0}}} > 0 |green|{{#ifexpr: {{{pierce|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{pierce|0}}}>0|+}}{{{pierce|0}}}</span> | |data7=<span style="color:{{#ifexpr: {{{pierce|0}}} > 0 |green|{{#ifexpr: {{{pierce|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{pierce|0}}}>0|+}}{{{pierce|0}}}</span> | ||
Revision as of 20:29, 17 October 2013
/ Firearm | |
General | |
---|---|
Materials | unknown |
Volume | 0 |
Weight | 0 gr |
As a Firearm | |
Damage Bonus | 0 |
AP Bonus | 0 |
Range Bonus | 0 |
Dispersion Bonus | |
Recoil Bonus | 0 |
Ammunition | none |
Clip size | 0 rounds |
Other | |
Price | 0 $ |
As a Melee Weapon | |
Bash Dmg | 0 |
Cut Dmg | 0 |
To Hit | +0 |
“ A weapon ”