Science lab: Difference between revisions

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* Closet with cleaning supplies ([[ammonia]], [[bleach]], [[mop]]s)
* Closet with cleaning supplies ([[ammonia]], [[bleach]], [[mop]]s)
* Counter and computer, which can be hacked to access research logs and download map of the nearby surface.
* Counter and computer, which can be hacked to access research logs and download map of the nearby surface.
* Chemistry storage, where [[mutagen]]s, [[purifier]]s and other useful things can be found. Also contains the new mutagen recipy books.
* Chemistry storage, where [[mutagen]]s, [[serum|mutagenic serum]]s, [[purifier]]s and other useful things can be found. Also contains the new mutagen recipy books.
* Teleportation lab.
* Teleportation lab.
* Room filed with pits of goo. There is always a refrigerator in the corner, which can contain odd things including [[riot helmet]]s and [[lighter]]s.
* Room filed with pits of goo. There is always a refrigerator in the corner, which can contain odd things including [[riot helmet]]s and [[lighter]]s.

Revision as of 13:55, 3 February 2014


L science lab
See Cost 5

Science labs are mysterious, expansive underground facilities. You'll need a science id card, electrohack, or explosives to get inside.

Tiles containing stairs down to the next level appear in a darker blue.

You can expect robotic security such as manhacks, secubots, turrets, and skitterbots, as well as zombie scientists and occasionally much wilder creatures.

Ordinary segments of the lab may contain:

  • Closet with cleaning supplies (ammonia, bleach, mops)
  • Counter and computer, which can be hacked to access research logs and download map of the nearby surface.
  • Chemistry storage, where mutagens, mutagenic serums, purifiers and other useful things can be found. Also contains the new mutagen recipy books.
  • Teleportation lab.
  • Room filed with pits of goo. There is always a refrigerator in the corner, which can contain odd things including riot helmets and lighters.
  • Common bionics storage with internal batteries, power sources, utilities and nothing more.
  • Cloning vats filled with bodyparts (mutated arm, mutated leg, misshapen fetus).
  • Vivisection lab containing a dissection machine.
  • Dormitory, containing beds and dressers
  • Rooms containing zombie scientists and a brute locked in the middle.
  • A data analyser which can be used to analyse black boxes.

The finale of a lab may be one of three types:

  • Weapons testing facility with energy weapons, mininukes, or just random guns.
  • Netherworld access facility with trapped sub-prime monsters and Resonance Cascade activation terminal.
  • Rare bionics storage.