Controls: Difference between revisions

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== Keyboard Notes ==
== Keyboard Notes ==
=== Dropping Items ===
=== Dropping Items ===
* After pressing {{key|d}} or {{key|D}} you can type a number before you press the item's letter. This will result in you dropping just that many of an item.
====Single items====
* If you drop an Item from the {{key|I}}Inventory screen you will always drop just a single item.
Dropping an item from the {{key|i}}nventory screen will always drop a single item.
====Dividing stacks====
# Press {{key|d}} or {{key|D}} to drop the items and display the inventory screen
# Press the key assigned to the inventory item you want to divide
# Type the number of items you want to drop
# Press again the key of the inventory item you want to divide (in some cases, this will cause the item letter to be displayed as #)
# Press {{k|RETURN}}
=== Picking up Items ===
=== Picking up Items ===
* Pressing {{key|,}} twice selects all items. Currently this functionality can not be reassigned to another key.
Pressing {{key|,}} twice selects all items. Currently this functionality cannot be reassigned to another key.
=== Controlling Skill Gain ===
=== Controlling Skill Gain ===
* Use {{key|Tab}} in the {{key|@}} Character Status screen to navigate through the different sections. Pressing {{key|Space}} on a skill allows you to toggle skill-gain in that skill on and off. This is very helpful with, for example, Construction, which you can turn off after Level three as there are no higher level construction option.
# Open the {{key|@}} Character Status screen
=== Sleep & Vehicles ===
# Use {{key|TAB}} to navigate to the SKILLS section.
* Once you're in a vehicle the {{key|$}} Sleep key lets you control its speed and headlights while the {{key|e}} gives you a chance to exit and {{key|s}} serves as the hand-brake. See the Vehicles page for more.
# Use the arrow keys to navigate the SKILLS list.
=== Controlling the Viewport ===
# Press {{key|SPACE}} when having selected the skill you want to freeze skill-gain.
* Missing from this page is a more detailed discussion of how you control where your character is looking and how much you see on the screen at one time. Do explore the '?2' options menu that allow you to customize the distance you want shown around you and the '?1' menu where the keys to control the Viewport's location are listed. The most important Keys here are {{key|H}} {{key|J}} {{key|K}} {{key|L}} which let you shift it around, and {{key|G}} which puts it back so that you are in the center.
# Press that key again to reactivate it.
 
 
 
 


== Debug keys ==
== Debug keys ==

Revision as of 11:22, 26 April 2013

Controls may be customized in ?1 menu. Current key bindings are stored in data/keymap.txt file, to revert back to defaults just delete it.

For vehicle controlling see its own page.

Default key bindings

All the listed key binds are case sensitive (so an a is different from an A, etc).


Movement

NW N NE
7 or y 8 or k or UP 9 or u
W PAUSE E
4 or h or LEFT 5 or . 6 or l or RIGHT
SW S SE
1 or b 2 or j or DOWN 3 or n

> - Descend stairs

< - Ascend stairs

Shift view

You can permanently shift the centering of the viewport by using these keys:

SHIFT NW SHIFT N SHIFT NE
<Unbound> K <Unbound>
SHIFT W CENTER VIEW SHIFT E
H G L
SHIFT SW SHIFT S SHIFT SE
<Unbound> J <Unbound>


Environment interaction

o - Open door or window [Hint] c - Close door or window [Hint]
s - Smash nearby object / Vehicle handbrake [Hint] e - Examine or interact with nearby world object / Exit vehicle [Hint].
, or g - Pick item(s) up [Hint] B - Butcher a corpse [Hint]
C - Chat with an NPC [Hint] ; or x - Look around
X - Peek around corners V - List all items around the player [Hint]


Inventory and quasi-inventory interaction

i - Open your inventory I - Compare two items [Hint]
= - Swap inventory letters [Hint] a - Apply or use an item [Hint]
A - Apply or use currently wielded item W - Wear item
T - Take off worn item E - Eat/Drink/Consume item [Hint]
R - Read a book or a magazine w - Wield item [Hint]
_ - Select unarmed style [Hint] r - Reload wielded item [Hint]
U - Unload or empty wielded item [Hint] t - Throw item
f - Fire wielded item <Unbound> - Burst-fire wielded item
F - Toggle attack mode of wielded item [Hint] d - Drop item [Hint]
D - Drop item to adjacent tile [Hint] p - View/Activate/Install bionics


Long term and special actions

^ - Wait for several minutes [Hint] & - Craft items
<Unbound> - Re-craft last recipe <Unbound> - Craft for as long as possible
* - Construct terrain ( - Disassemble items
$ - Sleep / Vehicle controls [Hint] ! - Toggle Safemode
" - Toggle Auto-Safemode ' - Ignore nearby enemy
S - Save and quit [Hint] Q - Commit suicide [Hint]


Info screens

@ - View player info m or : - View map
M - View missions # - View factions
) - View kill count v - View morale
P - View message log ? - View help


Debug functions

<Unbound> - Debug menu <Unbound> - View scentmap
~ - Toggle debug messages


Unlisted key bindings

ESCAPE or SPACE - Exit dialog or screen / Cancel

, - Select/Deselect all items [Hint]

Keyboard Notes

Dropping Items

Single items

Dropping an item from the inventory screen will always drop a single item.

Dividing stacks

  1. Press d or D to drop the items and display the inventory screen
  2. Press the key assigned to the inventory item you want to divide
  3. Type the number of items you want to drop
  4. Press again the key of the inventory item you want to divide (in some cases, this will cause the item letter to be displayed as #)
  5. Press RETURN

Picking up Items

Pressing , twice selects all items. Currently this functionality cannot be reassigned to another key.

Controlling Skill Gain

  1. Open the @ Character Status screen
  2. Use TAB to navigate to the SKILLS section.
  3. Use the arrow keys to navigate the SKILLS list.
  4. Press SPACE when having selected the skill you want to freeze skill-gain.
  5. Press that key again to reactivate it.

Debug keys

Note: Use of these keys is essentially CHEATING, unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.

~ — Toggle debug messages.

ZWish menu. open's up a list and asks you what Debug you want to do.

1: Wish for an item. — type /hammer to search for "hammer", then press > and < to cycle through jackhammer, hammer, sledge hammer, etc. Note, that you cannot use escape, arrows or backspace keys while entering filter, use > and < to break it.
2: Teleport - Short Range — moves to a random nearby position, it uses teleporter function, so teleglow disease will be gained and there is a risk of lethal outcome.
3: Teleport - Long Range — asks to what map square you wanna move, then place randomly there.
4: Reveal map
5: Spawn NPC
6: Spawn Monster — it works the same as item wishing for the most part; pressing f will let you make the monster friendly if you want. After making your selection, move the cursor to pick a location to place the monster.
7: Check game state...
8: Kill NPCs
9: Mutate — allow to toggle your traits & mutations. If "NULL trait!" selected (the first string), it initiates a random mutation.
0: Spawn a vehicle
a: Increase all skills by 3
b: Learn all melee styles
c: Check NPC
d: Spawn Artifact — creates natural artifact and forms anomaly around it.
e: Cancel

UnboundScent map. Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, 0 divides by 0, causing a crash). Shows the trace that forms around you as you linger in a building or move through town.