Template:Enemydescription1: Difference between revisions

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m (name value doesn't need to be lowercase anymore)
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|format=json
|format=json
|data=name=name,glyph=symbol,color=color,hitpoints=hp,species=species,size=size,material=material,difficulty=diff,aggression=aggression,speed=speed,meleesk=melee_skill,melee_dice=melee_dice,melee_dice_sides=melee_dice_sides,cutdamage=melee_cut,dodgesk=dodge,basharmor=armor_bash,cutarmor=armor_cut,dropchance=death_function,luminance=luminance,flags=flags,morale=morale,ondeath=death_function,description=description,special_attacks=special_attacks
|data=name=name,glyph=symbol,color=color,hitpoints=hp,species=species,size=size,material=material,difficulty=diff,aggression=aggression,speed=speed,meleesk=melee_skill,melee_dice=melee_dice,melee_dice_sides=melee_dice_sides,cutdamage=melee_cut,dodgesk=dodge,basharmor=armor_bash,cutarmor=armor_cut,dropchance=death_function,luminance=luminance,flags=flags,morale=morale,ondeath=death_function,description=description,special_attacks=special_attacks
|filters=name={{lc:{{{name|zombie}}}}}
|filters=id={{lc:{{{name|zombie}}}}}
}}
}}



Revision as of 16:49, 19 December 2014


<span style="font: 1em FixedSys, monospace; Error: no local variable "color" has been set.; ">Error: no local variable "glyph" has been set. Error: no local variable "name" has been set.
General
Hit Points <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "hitpoints" has been set.

Species Error: no local variable "species" has been set.
Size error: no local variable "size" has been set. sized
Weight 0.00 kg
Material error: no local variable "material" has been set.
Speed <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "speed" has been set.

Combat
Melee Sk <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "meleesk" has been set.

Damage Error: no local variable "melee_dice" has been set.dError: no local variable "melee_dice_sides" has been set. bash + Error: no local variable "cutdamage" has been set. cut
Dodge Sk <span style="color:

Expression error: Unexpected < operator.">Error: no local variable "dodgesk" has been set.

Protection
Bash Armor Error: no local variable "basharmor" has been set.
Cut Armor Error: no local variable "cutarmor" has been set.
Other
Special Ab Error: no local variable "special_attacks" has been set.
Aggressiveness Error: no local variable "aggression" has been set.
Morale Error: no local variable "morale" has been set.
Difficulty Error: no local variable "difficulty" has been set.
Luminance Error: no local variable "luminance" has been set.
Flags Error: no local variable "flags" has been set.
 Error: no local variable "description" has been set. 

This creature is a error: no local variable "size" has been set. sized Error: no local variable "species" has been set.. It's Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. fighter with Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. hit points. It's Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator., Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator., has Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. armor against bashing weapons and Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. armor against cutting ones (that includes bullets). It emits light, so it can be spotted even in darkness.

It has Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. morale and it's Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator.. Being a Error: no local variable "species" has been set., it's afraid of Error: no local variable "species" has been set., and can be angered by Error: no local variable "species" has been set..

It has no extra particularities, and nothing else.

Being made of error: no local variable "material" has been set., it's vulnerable to Error: no local variable "material" has been set..

In dynamic spawn mode, it will start to appear Expression error: Unexpected < operator.Expression error: Unexpected < operator. after the game starts.

When it dies, nothing in particular happens, and there's a 0% chance of it dropping more things than normal.