Template:Vehicle flags: Difference between revisions

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See <noinclude>[[Vehicle_parts#Flags|</noinclude>Vehicle Flags<noinclude>]]</noinclude> for details.
<includeonly>{{#switch:{{uc:{{{1}}}}}
|ADVANCED_PLANTER=Doesn't spill seeds and avoids damaging itself.
|AISLE=Less speed penalty than normal.
|AISLE_LIGHT=N/A
|ALTERNATOR=Recharges batteries installed on the vehicle.
|ANCHOR_POINT=Allows secure seatbelt attachment.
|ARMOR=Protects the other vehicle parts it's installed over.
|ATOMIC_LIGHT=N/A
|BATTERY_MOUNT=N/A
|BED=A bed where the player can sleep.
|BEEPER=Generates noise when the vehicle moves backward.
|BELTABLE=Seatbelt can be attached to this part.
|BOARDABLE=Safely move over or stand while the vehicle is moving.
|CAMERA=N/A
|CAMERA_CONTROL=N/A
|CARGO=Cargo holding area.
|CHEMLAB=Acts as a chemistry set for crafting
|CHIMES=Generates continuous noise when used.
|CIRCLE_LIGHT=Projects a circular radius of light.
|CONE_LIGHT=Projects a cone of light.
|CONTROLS=Used to control the vehicle.
|COVERED=Prevents items in cargo parts from emitting light.
|CRAFTRIG=Dehydrator, vacuum sealer and reloading press.
|CTRL_ELECTRONIC=Controls electrical and electronic systems.
|CURTAIN=Installed over WINDOW, functions as blinds.
|DIFFICULTY_REMOVE=N/A
|DOME_LIGHT=N/A
|DOOR_MOTOR=Open and close vehicle doors remotely from controls.
|ENGINE=Contributes towards vehicle mechanical power.
|EVENTURN=Only on during even turns.
|EXTRA_DRAG=Exerts engine power reduction.
|FAUCET=N/A
|FOLDABLE=N/A
|FORGE=Acts as a forge for crafting.
|FRIDGE=Can refrigerate items.
|FUEL_TANK=Storage device for a fuel type.
|FUNNEL=N/A
|HORN=Generates noise when used.
|INITIAL_PART=Starting a new vehicle via the construction menu.
|INTERNAL=Must be mounted inside a cargo area.
|KITCHEN=Acts as a kitchen unit and heat source for crafting.
|MUFFLER=Muffles the noise a vehicle makes while running.
|MULTISQUARE=Any adjacent parts with the same ID act as a singular part.
|MUSCLE_ARMS=Power of the engine with such flag depends on player's strength.
|MUSCLE_LEGS=Power of the engine with such flag depends on player's strength.
|NAILABLE=Attached with nails
|NEEDS_BATTERY_MOUNT=N/A
|NO_JACK=N/A
|NOINSTALL=Cannot be installed.
|OBSTACLE=Cannot walk through part, unless the part is also OPENABLE.
|ODDTURN=Only on during odd turns.
|ON_CONTROLS=N/A
|OPAQUE=Cannot be seen through.
|OPENABLE=Can be opened or closed.
|OPENCLOSE_INSIDE=Can be opened or closed, but only from inside the vehicle.
|OVER=Can be mounted over other parts.
|PLANTER=Plants seeds into tilled dirt. Damaged by non-DIGGABLE surfaces.
|PLOW=Tills the soil underneath the part while active. Damage from unsuitable terrain.
|POWER_TRANSFER=Transmits power to and from an attached thingy (probably a vehicle).
|PROTRUSION=Part sticks out so no other parts can be installed over it.
|REACTOR=N/A
|REAPER=Cuts down mature crops to the square. Bonus defines productive.
|RECHARGE=Recharge items with the rechargeable battery mod.
|REMOTE_CONTROLS=N/A
|ROOF=Covers a section of the vehicle, considered inside.
|SCOOP=Items to the cargo space, mops up liquids, bonus determine max pickup size.
|SEAT=A seat where the player can sit or sleep.
|SEATBELT=Helps prevent ejection from the vehicle during an accident.
|SECURITY=N/A
|SHARP=Cutting damage instead of bashing damage, prevents stunning.
|SOLAR_PANEL=Recharges vehicle batteries when exposed to sunlight.
|STABLE=Similar to WHEEL, but 1x1 section counts as enough wheels.
|STEERABLE=This wheel is steerable.
|STEREO=N/A
|TOOL_NONE=Can be removed/installed without any tools
|TOOL_SCREWDRIVER=Can be removed/installed with a screwdriver.
|TOOL_WRENCH=Can be removed/installed with a wrench.
|TRACK=Allows the vehicle installed on, to be marked and tracked on a PDA.
|TURRET=Is a weapon turret.
|UNMOUNT_ON_DAMAGE=Part breaks off the vehicle when destroyed by damage.
|UNMOUNT_ON_MOVE=Dismount this part when the vehicle moves.
|VARIABLE_SIZE=Has 'bigness' for power, wheel radius, etc.
|VISION=N/A
|WELDRIG=Acts as a welder for crafting.
|WHEEL=Counts as a wheel in wheel calculations.
|WINDOW=Can see through this part and can install curtains over it.
|#default={{{1|none}}}}}</includeonly><noinclude>
Template for converting firearm flags to their description.
 
[[Category:Templates]]
</noinclude>

Revision as of 07:07, 5 March 2016

Template for converting firearm flags to their description.