Bank: Difference between revisions
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You might think that there must be something valuable here, and you might be right. This is a locked area, so you'll need to find a way to force entry. You can imagine that this area will have some kind of security measures. Proceed with caution. | You might think that there must be something valuable here, and you might be right. This is a [[Lockpicking|locked]] area, so you'll need to find a way to force entry. You can imagine that this area will have some kind of security measures. Proceed with caution. | ||
{{spoiler|Forcing entry might turn on the alarm, even when successfully lockpicking the doors. The alarms will spawn eyebots, copbots and/or secubots.}} | {{spoiler|Forcing entry might turn on the alarm, even when successfully lockpicking the doors. The alarms will spawn eyebots, copbots and/or secubots.}} |
Latest revision as of 19:07, 27 July 2016
^>v< bank | |
See Cost | 5 |
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You might think that there must be something valuable here, and you might be right. This is a locked area, so you'll need to find a way to force entry. You can imagine that this area will have some kind of security measures. Proceed with caution.
Forcing entry might turn on the alarm, even when successfully lockpicking the doors. The alarms will spawn eyebots, copbots and/or secubots.
You can hack your way into the vault, which sometimes contains a single but valuable item.