Template:Firearm: Difference between revisions
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(Added sight_dispersion and aim_speed. Fixed a few bugs.) |
(Removed commented out durability label/data field. Updated price calculation) |
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Line 22: | Line 22: | ||
|data4={{#ifexpr: ({{{weight|0}}}*0.001) < 1 | {{{weight|0}}} gr | {{#number_format:{{#expr:{{{weight|0}}}*0.001}}|2}} kg }} | |data4={{#ifexpr: ({{{weight|0}}}*0.001) < 1 | {{{weight|0}}} gr | {{#number_format:{{#expr:{{{weight|0}}}*0.001}}|2}} kg }} | ||
| | |header5=As a Firearm | ||
| | |label5=Skill | ||
|data5={{SKtoname1|{{{skill|}}}}} | |||
|label6= | |label6=<abbr title="Cutting damage bonus">Damage Bonus</abbr> | ||
|data6={{ | |data6=<span style="color:{{#ifexpr: {{{damage|0}}} > 0 |green|{{#ifexpr: {{{damage|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{damage|0}}}>0|+}}{{{damage|0}}}</span> | ||
|label7=<abbr title=" | |label7=<abbr title="Armor piercing bonus">AP Bonus</abbr> | ||
|data7=<span style="color:{{#ifexpr: {{{ | |data7=<span style="color:{{#ifexpr: {{{pierce|0}}} > 0 |green|{{#ifexpr: {{{pierce|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{pierce|0}}}>0|+}}{{{pierce|0}}}</span> | ||
|label8=<abbr title=" | |label8=<abbr title="Bonus to the maximum distance (in tiles) the fired round can travel.">Range Bonus</abbr> | ||
|data8=<span style="color:{{#ifexpr: {{{ | |data8=<span style="color:{{#ifexpr: {{{range|0}}} > 0 |green|{{#ifexpr: {{{range|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{range|0}}}>0|+}}{{{range|0}}}</span> | ||
|label9= | |label9=[[Dispersion|Dispersion]] | ||
|data9=<span style="color:{{#ifexpr: {{{ | |data9=<span style="color:{{#ifexpr: {{{dispersion|0}}} > 0 or {{{accuracy|0}}} > 0 |darkred|{{#ifexpr: {{{dispersion|0}}} < 0 or {{{accuracy|0}}} < 0|green|lightgray}}}}">{{#ifexpr:{{{dispersion|0}}}>0 or {{{accuracy|0}}}>0|+}}{{{dispersion|0}}}</span> | ||
|label10=[[Dispersion|Dispersion]] | |label10=[[Dispersion|Sight Dispersion]] | ||
|data10=<span style="color:{{#ifexpr: {{{ | |data10=<span style="color:{{#ifexpr: {{{sight_dispersion|0}}} > 0 |darkred|{{#ifexpr: {{{sight_dispersion|0}}} < 0 |green|lightgray}}}}">{{#ifexpr:{{{sight_dispersion|0}}} > 0 >0|+}}{{{sight_dispersion|0}}}</span> | ||
|label11=[[Dispersion| | |label11=[[Dispersion|Aim Speed]] | ||
|data11=<span style="color:{{#ifexpr: {{{ | |data11=<span style="color:{{#ifexpr: {{{aim_speed|0}}} > 0 |darkred|{{#ifexpr: {{{aim_speed|0}}} < 0 |green|lightgray}}}}">{{#ifexpr:{{{aim_speed|0}}} > 0 >0|+}}{{{aim_speed|0}}}</span> | ||
|label12=[[ | |label12=[[Recoil|Recoil Bonus]] | ||
|data12=<span style="color:{{#ifexpr: {{{ | |data12=<span style="color:{{#ifexpr: {{{recoil|0}}} > 0 |darkred|{{#ifexpr: {{{recoil|0}}} < 0 |green|lightgray}}}}">{{#ifexpr:{{{recoil|0}}}>0|+}}{{{recoil|0}}}</span> | ||
|label13= | |label13=Ammunition | ||
|data13= | |data13={{ATtoname1|{{{ammotype|none}}}}} | ||
|label14= | |label14=Clip size | ||
|data14={{ | |data14={{{clip|0}}} rounds | ||
|label15= | |label15=Burst | ||
|data15={{{ | |data15={{#if: {{{burst|}}}|{{#ifexpr: {{{burst|}}}>0|{{{burst|}}} rounds}}}} | ||
|label16= | |label16=Reload time | ||
|data16= | |data16={{{reloadtime|}}} {{#if: {{{reloadtime|}}}|turns}} | ||
| | |header17=Other | ||
| | |label17=Price | ||
|data17={{#expr:{{{price|0}}}/100}} $ | |||
|label18= | |label18=Flags | ||
|data18={{# | |data18={{#if:{{{flag1|}}}|<abbr title="{{firearmflags|{{{flag1}}}}}">{{uc:{{{flag1}}}}}</abbr>|}}{{#if:{{{flag2|}}}|, <abbr title="{{firearmflags|{{{flag2}}}}}">{{uc:{{{flag2}}}}}</abbr>|}}{{#if:{{{flag3|}}}|, <abbr title="{{firearmflags|{{{flag3}}}}}">{{uc:{{{flag3}}}}}</abbr>|}}{{#if:{{{flag4|}}}|, <abbr title="{{firearmflags|{{{flag4}}}}}">{{uc:{{{flag4}}}}}</abbr>|}}{{#if:{{{flag5|}}}|, <abbr title="{{firearmflags|{{{flag5}}}}}">{{uc:{{{flag5}}}}}</abbr>|}}{{#if:{{{flag6|}}}|, <abbr title="{{firearmflags|{{{flag6}}}}}">{{uc:{{{flag6}}}}}</abbr>|}} | ||
|label19= | |label19=Ammo Effects | ||
|data19={{#if:{{{ | |data19={{#if:{{{ammo_effect1|}}}|<abbr title="{{ammoeffects|{{{ammo_effect1}}}}}">{{uc:{{{ammo_effect1}}}}}</abbr>|}}{{#if:{{{ammo_effect2|}}}|, <abbr title="{{ammoeffects|{{{ammo_effect2}}}}}">{{uc:{{{ammo_effect2}}}}}</abbr>|}}{{#if:{{{ammo_effect3|}}}|, <abbr title="{{ammoeffects|{{{ammo_effect3}}}}}">{{uc:{{{ammo_effect3}}}}}</abbr>|}}{{#if:{{{ammo_effect4|}}}|, <abbr title="{{ammoeffects|{{{ammo_effect4}}}}}">{{uc:{{{ammo_effect4}}}}}</abbr>|}}{{#if:{{{ammo_effect5|}}}|, <abbr title="{{ammoeffects|{{{ammo_effect5}}}}}">{{uc:{{{ammo_effect5}}}}}</abbr>|}}{{#if:{{{ammo_effect6|}}}|, <abbr title="{{ammoeffects|{{{ammo_effect6}}}}}">{{uc:{{{ammo_effect6}}}}}</abbr>|}} | ||
| | |header20=As a Melee Weapon | ||
| | |label20=Bash Dmg | ||
|data20=<span style="color:{{#ifexpr: {{{bash|0}}} > 0 |green|{{#ifexpr: {{{bash|0}}} < 0 |darkred|lightgray}}}}">{{{bash|0}}}</span> | |||
|label21= | |label21=Cut Dmg | ||
|data21=<span style="color:{{#ifexpr: {{{ | |data21=<span style="color:{{#ifexpr: {{{cut|0}}} > 0 |green|{{#ifexpr: {{{cut|0}}} < 0 |darkred|lightgray}}}}">{{{cut|0}}}</span> | ||
|label22 | |label22=To Hit | ||
|data22=<span style="color:{{#ifexpr: {{{tohit|0}}} > 0 |green|{{#ifexpr: {{{tohit|0}}} < 0 |darkred|lightgray}}}}">{{{tohit|<nowiki>+0</nowiki>}}}</span> | |||
| | |||
}} | }} |
Revision as of 16:40, 5 August 2016
/ Firearm | |
General | |
---|---|
Materials | unknown |
Volume | 0 |
Weight | 0 gr |
As a Firearm | |
Damage Bonus | 0 |
AP Bonus | 0 |
Range Bonus | 0 |
Dispersion | 0 |
Sight Dispersion | 0 |
Aim Speed | 0 |
Recoil Bonus | 0 |
Ammunition | none |
Clip size | 0 rounds |
Other | |
Price | 0 $ |
As a Melee Weapon | |
Bash Dmg | 0 |
Cut Dmg | 0 |
To Hit | +0 |
“ A weapon ”