Fey Vision: Difference between revisions

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{{trait|ELFA_NV|PREREQS=[[Fey Eyes]]|CHANGES_TO=[[Fey Nightsight]]|CANCELS=[[Reptilian IR]], [[Feline Vision]], [[High Night Vision]], [[Full Night Vision]]|Fey Vision|3|0|0|The shadows don't seem as dark now.|elfa=1}}<noinclude>
{{trait|ELFAEYES|Fey Eyes|CANCELS=[[Avian Eyes]]<!--BIRD_EYE-->, [[Reptilian Eyes]]<!--LIZ_EYE-->, [[Feline Eyes]]<!--FEL_EYE-->, [[Ursine Vision]]<!--URSINE_EYE-->, [[Compound Eyes]]<!--COMPOUND_EYES-->|LEADS_TO=[[Fey Vision]]<!--ELFA_NV-->|1|0|0|Your eyes have turned...green.  It's tough to tell the exact shade as it seems to shift. The effect is ...pleasant.|invalid=1|elfa=1}}
 
<noinclude>
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
==Notes==
==Notes==
Substantially similar to High Night Vision.
Substantially similar to High Night Vision.


[[category: Mutations]]
[[category: Mutations]]
{{ver|0.D}}
</noinclude>
</noinclude>

Revision as of 05:50, 17 August 2016

Fey Eyes ELFAEYES Targeted Mutation Only ELF-A
Cancels: Avian Eyes, Reptilian Eyes, Feline Eyes, Ursine Vision, Compound Eyes
Leads to: Fey Vision
Point cost: 1
"Your eyes have turned...green. It's tough to tell the exact shade as it seems to shift. The effect is ...pleasant."

Notes

Substantially similar to High Night Vision.