Retractable Claws: Difference between revisions
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(added damage values) |
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==Notes== | ==Notes== | ||
* Can be activated, use the {{k|[}} mutation menu. Costs: 0 points. | * Can be activated, use the {{k|[}} mutation menu. Costs: 0 points. | ||
Adds +3 | Adds +3 damage per hand to unarmed melee attacks when fingertips are unobstructed. | ||
[[category: Mutations]] | [[category: Mutations]] | ||
{{ver|0.D}} | {{ver|0.D}} | ||
</noinclude> | </noinclude> |
Revision as of 09:07, 20 October 2017
Retractable Claws CLAWS_RETRACT FELINE
Requires: Claws Cancels: Large Talons, Tentacle Arms, 4 Tentacles, 8 Tentacles Point cost: 2 / Ugliness: 1 |
"You have claws on the ends of your fingers, and can extend or retract them as desired. Gloves will still get in the way, though." |
Notes
- Can be activated, use the [ mutation menu. Costs: 0 points.
Adds +3 damage per hand to unarmed melee attacks when fingertips are unobstructed.