Freakishly Huge: Difference between revisions
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(Update of information. (generated via https://github.com/Soyweiser/CDDA-Wiki-Scripts)) |
(Added note on entering vehicles thanks Rushu and Rayv.) |
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* Increases [[Hidden_stats#Fatigue|fatigue]] increase over time by 0.15 (1.0 doubles usage, -0.5 halves). | * Increases [[Hidden_stats#Fatigue|fatigue]] increase over time by 0.15 (1.0 doubles usage, -0.5 halves). | ||
* Modifies strength by 4. | * Modifies strength by 4. | ||
* Makes it harder to get into vehicles, which can cause [[Pain]]. | |||
[[category: Mutations]] | [[category: Mutations]] | ||
{{ver|0.D}} | {{ver|0.D}} | ||
</noinclude> | </noinclude> |
Revision as of 20:05, 30 November 2017
Freakishly Huge HUGE URSINE CATTLE
Requires: Inconveniently Large, Large Additional requirement: Extremely Strong, Insanely Strong Changes to: Huge Point cost: -2 / Visibility: 4 / Ugliness: 4 |
"You have grown even more massive, to the point where you cannot usefully fit into human-sized clothing or vehicles. Much of it is powerful muscle mass (Strength +4), but it's a real pain to haul around." |
Notes
- This mutation removes the ability to wear gear in the torso, left leg, right leg, left arm, right arm, left hand, right hand, head, left foot, right foot locations.
- Any invalid gear that is equipped in the slots above will be destroyed on mutation.
- Reduces maximum Hit points of each body part by -6.
- Increases fatigue increase over time by 0.15 (1.0 doubles usage, -0.5 halves).
- Modifies strength by 4.
- Makes it harder to get into vehicles, which can cause Pain.