Freakishly Huge: Difference between revisions

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(Update of information. (generated via https://github.com/Soyweiser/CDDA-Wiki-Scripts))
(Added note on entering vehicles thanks Rushu and Rayv.)
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* Increases [[Hidden_stats#Fatigue|fatigue]] increase over time by 0.15 (1.0 doubles usage, -0.5 halves).
* Increases [[Hidden_stats#Fatigue|fatigue]] increase over time by 0.15 (1.0 doubles usage, -0.5 halves).
* Modifies strength by 4.
* Modifies strength by 4.
* Makes it harder to get into vehicles, which can cause [[Pain]].


[[category: Mutations]]
[[category: Mutations]]
{{ver|0.D}}
{{ver|0.D}}
</noinclude>
</noinclude>

Revision as of 20:05, 30 November 2017

Freakishly Huge HUGE URSINE CATTLE
Requires: Inconveniently Large, Large
Additional requirement: Extremely Strong, Insanely Strong
Changes to: Huge
Point cost: -2 / Visibility: 4 / Ugliness: 4
"You have grown even more massive, to the point where you cannot usefully fit into human-sized clothing or vehicles. Much of it is powerful muscle mass (Strength +4), but it's a real pain to haul around."

Notes

  • This mutation removes the ability to wear gear in the torso, left leg, right leg, left arm, right arm, left hand, right hand, head, left foot, right foot locations.
    • Any invalid gear that is equipped in the slots above will be destroyed on mutation.
  • Reduces maximum Hit points of each body part by -6.
  • Increases fatigue increase over time by 0.15 (1.0 doubles usage, -0.5 halves).
  • Modifies strength by 4.
  • Makes it harder to get into vehicles, which can cause Pain.