Web Weaver: Difference between revisions

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{{trait|WEB_WEAVER|Web Weaver|PREREQS=[[Web Spinner]]<!--WEB_SPINNER-->|CANCELS=[[Slimy]]<!--SLIMY-->|2|0|0|You've developed the necessary anatomy and techniques to control your web-generation.  Activate this to start or stop weaving webs.|threshold=1|spider=1}}
{{trait|WEB_WEAVER|Web Weaver|PREREQS=[[Web Spinner]]<!--WEB_SPINNER-->|CANCELS=[[Slimy]]<!--SLIMY-->|2|0|0|You've developed the necessary anatomy and techniques to control your web-generation.  Activate this to start or stop weaving webs.|threshold=1|spider=1}}
<noinclude>
<noinclude>
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
==Notes==
==Notes==
* Can be activated, use the {{k|[}} mutation menu. Costs: 8 hunger thirst points. Per 100 turns of use.
* Can be activated, use the {{k|[}} mutation menu. Costs: 8 hunger thirst points. Per 100 turns of use.
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
* After one turn, you will have produced "cobwebs". After subsequent turns on the same tile, "cobwebs" becomes "webs" and then sight-blocking, sleepable "thick webs".  
* After one turn, you will have produced "cobwebs". After subsequent turns on the same tile, "cobwebs" becomes "webs" and then sight-blocking, sleepable "thick webs".  
[[category: Mutations]]
[[category: Mutations]]

Revision as of 18:10, 16 February 2018

Web Weaver WEB_WEAVER Threshold Mutation SPIDER
Requires: Web Spinner
Cancels: Slimy
Point cost: 2
"You've developed the necessary anatomy and techniques to control your web-generation. Activate this to start or stop weaving webs."

Notes

  • Can be activated, use the [ mutation menu. Costs: 8 hunger thirst points. Per 100 turns of use.
  • After one turn, you will have produced "cobwebs". After subsequent turns on the same tile, "cobwebs" becomes "webs" and then sight-blocking, sleepable "thick webs".