Genetic Chaos: Difference between revisions
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(→Notes: added timeframe, thanks nee.) |
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* Mutates you ever 6 hours. | * Mutates you ever 6 hours. | ||
Not only does this trait NOT clash with [[Robust Genetics]], these traits actually go together fairly well. Picking this trait in the [[Experiment]] [[Scenarios|Scenario]] is the most controlled way to exploit this, especially if combined with traits/mutations that fall under a desired threshold. (Be cautious to not go overboard biasing yourself toward your | Not only does this trait NOT clash with [[Robust Genetics]], these traits actually go together fairly well. Picking this trait in the [[Experiment]] [[Scenarios|Scenario]] is the most controlled way to exploit this, especially if combined with traits/mutations that fall under a desired threshold. (Be cautious to not go overboard biasing yourself toward your favourite [[Mutation#Thresholds|threshold]] in chargen, though, as chargen traits don't count toward breaching!) New mutations will generally develop during the day. | ||
Revision as of 15:22, 18 September 2018
Genetic Chaos CHAOTIC Not purifiable CHIMERA
Requires: Genetically Unstable, Metallassomaiphile Point cost: -4 |
"Your body alters itself rapidly, and without your intervention or conscious control." |
Notes
- Mutates you ever 6 hours.
Not only does this trait NOT clash with Robust Genetics, these traits actually go together fairly well. Picking this trait in the Experiment Scenario is the most controlled way to exploit this, especially if combined with traits/mutations that fall under a desired threshold. (Be cautious to not go overboard biasing yourself toward your favourite threshold in chargen, though, as chargen traits don't count toward breaching!) New mutations will generally develop during the day.