Magiclysm: Difference between revisions
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Magiclysm is a mod available in the current experimental version of CDDA (introduced after 0.D). It adds plenty of fantasy elements incompatible with the base game, such as a spell system and some ''Dungeons and Dragons''- inspired monsters. | Magiclysm is a in-progress mod available in the current experimental version of CDDA (introduced after 0.D). It adds plenty of fantasy elements incompatible with the base game, such as a spell system and some ''Dungeons and Dragons''- inspired monsters. Planned updates include the addition of supernatural dungeons filled with magical dangers, as well as loot. | ||
== Magiclysm Classes == | == Magiclysm Classes == |
Revision as of 09:30, 15 October 2019
Magiclysm is a in-progress mod available in the current experimental version of CDDA (introduced after 0.D). It adds plenty of fantasy elements incompatible with the base game, such as a spell system and some Dungeons and Dragons- inspired monsters. Planned updates include the addition of supernatural dungeons filled with magical dangers, as well as loot.
Magiclysm Classes
There are eight classes in Magiclysm, consisting of four pairs of opposing classes. Aligning with one class prevents you from accessing spells from the opposing class.
Class | Opposing Class |
---|---|
Kelvinist | Stormshaper |
Biomancer | Druid |
Earthshaper | Technomancer |
Animist | Magus |