Cannibal/doc: Difference between revisions
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(This trait is boring and near useless with NPCs disabled.) |
(Hey I like cannibalism. I added the information about the corpses you can find, which provide minor usage.) |
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** If combined with [[Spiritual]] or [[Psychopath]], this changes to a morale bonus of +15 for 200 turns. | ** If combined with [[Spiritual]] or [[Psychopath]], this changes to a morale bonus of +15 for 200 turns. | ||
** If combined with [[Spiritual]] AND [[Psychopath]], this changes to a morale bonus of +25 for 300 turns! | ** If combined with [[Spiritual]] AND [[Psychopath]], this changes to a morale bonus of +25 for 300 turns! | ||
* This trait is | * This trait is near useless when you have [[NPC]]s disabled, you'll have a much better time when you use it with NPCs enabled, without this option, you need to find the various corpses which can spawn in the world, which might be hard to find, and who will be in locations where they quickly rot. |
Revision as of 21:55, 22 June 2020
- You start with a cookbook called To Serve Man in your inventory that contains recipes using human meat. This can overencumber you.
- Removes -60 morale penalty for eating human flesh, and replaces it with one of the following:
- When eating human meat, or food with human flesh in it, you gain a morale bonus of +10 for 50 turns.
- If combined with Spiritual or Psychopath, this changes to a morale bonus of +15 for 200 turns.
- If combined with Spiritual AND Psychopath, this changes to a morale bonus of +25 for 300 turns!
- This trait is near useless when you have NPCs disabled, you'll have a much better time when you use it with NPCs enabled, without this option, you need to find the various corpses which can spawn in the world, which might be hard to find, and who will be in locations where they quickly rot.