Cephalopod Eyes: Difference between revisions

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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|CEPH_EYES|Cephalopod Eyes|CANCELS=[[Avian Eyes]]<!--BIRD_EYE-->, [[Reptilian Eyes]]<!--LIZ_EYE-->, [[Feline Eyes]]<!--FEL_EYE-->, [[Ursine Vision]]<!--URSINE_EYE-->, [[Compound Eyes]]<!--COMPOUND_EYES-->, [[Fey Eyes]]<!--ELFAEYES-->|LEADS_TO=[[Cephalopod Vision]]<!--CEPH_VISION-->|1|8|5|Your eyes still bulge, yet your pupils look Different somehow.  Water doesn't seem to cause any trouble at all, though.|cephalopod=1
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|CEPH_EYES|Cephalopod Eyes|CANCELS=[[Avian Eyes]]<!--BIRD_EYE-->, [[Reptilian Eyes]]<!--LIZ_EYE-->, [[Feline Eyes]]<!--FEL_EYE-->, [[Ursine Vision]]<!--URSINE_EYE-->, [[Compound Eyes]]<!--COMPOUND_EYES-->, [[Fey Eyes]]<!--ELFAEYES-->|LEADS_TO=[[Cephalopod Vision]]<!--CEPH_VISION-->|1|8|5|Your eyes still bulge, yet your pupils look different somehow.  Water doesn't seem to cause any trouble at all, though.|cephalopod=1}}<noinclude>
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[[category: Mutations]]
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Latest revision as of 11:03, 2 September 2020

Cephalopod Eyes CEPH_EYES CEPHALOPOD
Cancels: Avian Eyes, Reptilian Eyes, Feline Eyes, Ursine Vision, Compound Eyes, Fey Eyes
Leads to: Cephalopod Vision
Point cost: 1 / Visibility: 8 / Ugliness: 5
"Your eyes still bulge, yet your pupils look different somehow. Water doesn't seem to cause any trouble at all, though."

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