Mycus Flesh: Difference between revisions

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(updated mutation to new system)
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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|M_SKIN|Mycus Flesh|PREREQS=[[Mycus Identity]]<!--M_IMMUNE-->|CHANGES_TO=[[Mycus Fireproofing]]<!--M_SKIN2-->|LEADS_TO=[[Mycus Defender]]<!--M_DEFENDER-->|2|10|8|We have begun adapting local physiology to Mycus physical structure, greatly reducing wet effects.|invalid=1|threshold=1|purifiable=1|mycus=1}}<noinclude>
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[[category: Mutations]]
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[[category: Post-threshold mutations]]
[[category: Post-threshold mutations]]
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Latest revision as of 11:04, 2 September 2020

Mycus Flesh M_SKIN Targeted Mutation Only Not purifiable Threshold Mutation MYCUS
Requires: Mycus Identity
Changes to: Mycus Fireproofing
Leads to: Mycus Defender
Point cost: 2 / Visibility: 10 / Ugliness: 8
"We have begun adapting local physiology to Mycus physical structure, greatly reducing wet effects."

(View - Edit Notes )Notes

  • Gives wet protection:
    • head 6 ignored protection.
    • left leg 20 ignored protection.
    • right leg 20 ignored protection.
    • left foot 6 ignored protection.
    • right foot 6 ignored protection.
    • left arm 18 ignored protection.
    • right arm 18 ignored protection.
    • left hand 4 ignored protection.
    • right hand 4 ignored protection.
    • torso 40 ignored protection.
  • Provides the following armor values.
    • All locations: 1 cut protection, 2 bash protection.
( Edit Notes )