Tail Fin: Difference between revisions
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m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script) |
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script) |
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* This mutation removes the ability to wear gear in the {{btt|LEG_L}}, {{btt|LEG_R}} location. | * This mutation removes the ability to wear gear in the {{btt|LEG_L}}, {{btt|LEG_R}} location. | ||
** Unless the gear is made of a soft [[material]]. | ** Unless the gear is made of a soft [[material]]. | ||
* Reduces swimming movement cost by roughly 25.0%. | |||
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Latest revision as of 11:59, 3 September 2020
Tail Fin TAIL_FIN FISH
Requires: Stubby Tail Cancels: Stubby Tail, Long Tail, Cattle Tail, Rodent Tail, Thick Tail, Raptor Tail, Fluffy Tail, Spiked Tail, Club Tail Point cost: -1 / Visibility: 4 / Ugliness: 2 |
"You have a fin-like tail. It allows you to swim more quickly, but prevents wearing non-fabric pants. Slightly increases wet benefits." |
(View - Edit Notes )Notes
- Gives wet protection:
- left leg 3 good protection.
- right leg 3 good protection.
- This mutation removes the ability to wear gear in the left leg, right leg location.
- Unless the gear is made of a soft material.
- Reduces swimming movement cost by roughly 25.0%.
- It gives 100+strength*10 moving points while swimming.