Vitamins: Difference between revisions
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(Created page with "'''Vitamins''' are nutritional units a character must intake in order to avoid malus status effects. Vitamin values are calculated independent of caloric intake. An integer...") |
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An integer percentage of ideal daily value average. Vitamins array keys include the following: calcium, iron, vitA, vitB, vitC, mutant_toxin, bad_food, blood, and redcells. Note that vitB is B12. | An integer percentage of ideal daily value average. Vitamins array keys include the following: calcium, iron, vitA, vitB, vitC, mutant_toxin, bad_food, blood, and redcells. Note that vitB is B12. | ||
[[Category: | [[Category:Game Mechanics]] |
Revision as of 18:47, 11 September 2020
Vitamins are nutritional units a character must intake in order to avoid malus status effects. Vitamin values are calculated independent of caloric intake.
An integer percentage of ideal daily value average. Vitamins array keys include the following: calcium, iron, vitA, vitB, vitC, mutant_toxin, bad_food, blood, and redcells. Note that vitB is B12.