Paws: Difference between revisions
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m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script) |
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* This mutation removes the ability to wear gear in the {{btt|HAND_L}}, {{btt|HAND_R}} location. | * This mutation removes the ability to wear gear in the {{btt|HAND_L}}, {{btt|HAND_R}} location. | ||
* Adds permanent encumbrance in the following locations: {{btt|HAND_L}} : 10, {{btt|HAND_R}} : 10. | * Adds permanent encumbrance in the following locations: {{btt|HAND_L}} : 10, {{btt|HAND_R}} : 10. | ||
* Skill modifiers while [[crafting]]: | |||
** electronics gets decreased by: -2. | |||
** tailor gets decreased by: -2. | |||
** mechanics gets decreased by: -2. | |||
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Latest revision as of 19:00, 14 September 2020
Paws PAWS FELINE LUPINE RAT
Requires: Claws, Retractable Claws, Rat Claws Cancels: Large Talons, Broad Paws, Insect Limbs, Insect Arms, Arachnid Limbs, Arachnid Arms, Tentacle Arms, 4 Tentacles, 8 Tentacles Changes to: Broad Paws Point cost: -3 / Visibility: 3 / Ugliness: 2 |
"Your hands have fused into quasi-paws. Fine manipulation is a challenge: permanent hand encumbrance of 10, difficulty with delicate craftwork, and your gloves don't fit. But they handle water better." |
(View - Edit Notes )Notes
- This mutation removes the ability to wear gear in the left hand, right hand location.
- Adds permanent encumbrance in the following locations: left hand : 10, right hand : 10.
- Skill modifiers while crafting:
- electronics gets decreased by: -2.
- tailor gets decreased by: -2.
- mechanics gets decreased by: -2.