Tutorial room: Difference between revisions
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John Smith starts with absolutely 0 skills (except for a 5 in melee), no clothing, a lighter (which will tumble to the floor since he starts with no storage), and the Quick trait. With a 0 swimming skill, you won't be able to carry much out. | John Smith starts with absolutely 0 skills (except for a 5 in melee), no clothing, a lighter (which will tumble to the floor since he starts with no storage), and the Quick trait. With a 0 swimming skill, you won't be able to carry much out. | ||
Many actions performed in the tutorial world will produce an information box at the top of the screen, providing useful information to a new player. As of 0.E-3 and probably earlier, the info boxes may not appear when their requirements are met and sometimes appear without | Many actions performed in the tutorial world will produce an information box at the top of the screen, providing useful information to a new player. As of 0.E-3 and probably earlier, the info boxes may not appear when their requirements are met and sometimes appear without meeting the requirements. | ||
The tutorial room has a section above ground and below ground. The above and below are split into two halves: top and bottom, by a wall with 6 doors and 3 curtained windows. | The tutorial room has a section above ground and below ground. The above and below are split into two halves: top and bottom, by a wall with 6 doors and 3 curtained windows. |
Revision as of 20:34, 27 June 2021
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The tutorial room is the room where the tutorial takes place. The Tutorial of C:DDA spawns you into the Tutorial Room, which is square in the middle of a large lake, as "John Smith". The tutorial world is different to regular worlds in that the world starts at day 1, so expect very low temperatures; and you can't customize your character, you're stuck with a blank slate.
John Smith starts with absolutely 0 skills (except for a 5 in melee), no clothing, a lighter (which will tumble to the floor since he starts with no storage), and the Quick trait. With a 0 swimming skill, you won't be able to carry much out.
Many actions performed in the tutorial world will produce an information box at the top of the screen, providing useful information to a new player. As of 0.E-3 and probably earlier, the info boxes may not appear when their requirements are met and sometimes appear without meeting the requirements.
The tutorial room has a section above ground and below ground. The above and below are split into two halves: top and bottom, by a wall with 6 doors and 3 curtained windows.
Above ground
You spawn in the top half of the 1st floor, and the bottom half of it contains:
- Gasoline pump
- Bike helmet
- Cargo pants
- Backpack
- Display rack
- Bubblewrap
- Grenade
- 10 portions of codeine
- A pack of 20 cigarettes
- Flashlight
- Light disposable battery
- A plastic bottle with 2 units of water
Below ground
Below ground is identical in structure to the above ground, except with no loose items on the ground or in the display rack. There is also a 2x2 square of shallow water, if you get thirsty and can't warm your water.
Escaping
To escape, follow these three simple steps:
1. Pour the gasoline from the gas pump onto the ground.
2. Light the gasoline with a lighter or a grenade, although the grenade is less consistent.
3. RUN AWAY!!!
After some of the fire clears out, you can then adventure through the world as you please. However, there is a bug as of .6 in which you can't go down the stairs in any building but the tutorial room. Any attempt to do so is followed up with the prompt "There is something blocking the way about half-way down."