Locksmith: Difference between revisions
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{{ProficienciesItem|name=Locksmith| desc=You can pick a lock in the dark, blindfolded. Although that doesn't make it all that much harder. You're good at locks, OK?|learn= True| req = [[Lockpicking Proficiency]] | FCM = 1.25| CTM = 2}} | {{ProficienciesItem|name=Locksmith| desc=You can pick a lock in the dark, blindfolded. Although that doesn't make it all that much harder. You're good at locks, OK?|learn= True| req = [[Lockpicking Proficiency]] | FCM = 1.25| CTM = 2}} | ||
Locksmith is a proficiency that is useful in making lockpicking easier and is available after mastering the [[lockpicking]] proficiency. | |||
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None | None | ||
===Lockpicking=== | ===Lockpicking=== | ||
This | This proficiency is used in [[lockpicking]]; Having it will result in removing a -3 penalty and give you a +4 bonus to lockpicking. | ||
{{Proficiencies}} | {{Proficiencies}} |
Revision as of 17:19, 13 January 2022
Locksmith | |
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Description | You can pick a lock in the dark, blindfolded. Although that doesn't make it all that much harder. You're good at locks, OK? |
Is Learn-able | True |
prerequisite | Lockpicking Proficiency |
FCM: | 1.25 |
CTM: | 2 |
Locksmith is a proficiency that is useful in making lockpicking easier and is available after mastering the lockpicking proficiency.
Activities involving this proficiency
Crafting
None
Lockpicking
This proficiency is used in lockpicking; Having it will result in removing a -3 penalty and give you a +4 bonus to lockpicking.
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