Pyromaniac/doc: Difference between revisions

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Up to +5 morale for lighting a fire (the larger the better) and +5 for being near a fire (size doesnt matter here)
Up to +5 morale for lighting a fire; this can stack to +10.  Bonus increased to +15 if an incendiary grenade explodes, a Molotov cocktail is lit, or a creature is lit afire by incendiary weapons.  Additionally, short-lasting +5 morale for being near a fire; +10 if blistered by fire.
Compounding morale penalty for not lighting a fire for a long time.
 
Compounding morale penalty for not lighting a fire for a long time, -1 every two hours for 24 hours.

Revision as of 04:00, 31 May 2022

Up to +5 morale for lighting a fire; this can stack to +10. Bonus increased to +15 if an incendiary grenade explodes, a Molotov cocktail is lit, or a creature is lit afire by incendiary weapons. Additionally, short-lasting +5 morale for being near a fire; +10 if blistered by fire.

Compounding morale penalty for not lighting a fire for a long time, -1 every two hours for 24 hours.