Incandescent husk/doc: Difference between revisions
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This is the [[evolve|evolved]] form of the [[shocker zombie]] after 28 days. | This is the [[evolve|evolved]] form of the [[shocker zombie]] after 28 days. | ||
It can't shoot lightning, but it emits a constant electric field around itself that will rapidly kill you if you're too close, shorts out electronics near it, and ignites flammable liquid near it. {{spoiler|That includes gas pumps.}} Luckily, they are rather slow, so you can lead them to some place where they won't be a problem, run away, | It can't shoot lightning, but it emits a constant electric field around itself that will rapidly kill you and other creatures if you're too close, shorts out electronics near it, and ignites flammable liquid near it. {{spoiler|That includes gas pumps.}} Luckily, they are rather slow, so you can lead them to some place where they won't be a problem, run away, simply take your time shooting them from a safe distance, or even kite them around town while their electric field fries other monsters. | ||
{{spoiler|Tossing an EMP grenade or otherwise EMPing the husk will stop its electrical field for about 5 minutes.}} | {{spoiler|Tossing an EMP grenade or otherwise EMPing the husk will stop its electrical field for about 5 minutes.}} | ||
{{spoiler|Lightning can strike the husk, which causes its field to be massive, it to move twice as fast, and it to emit constant loud buzzing. This usually kills other zombies near it, but makes it hugely dangerous for the day or so that it lasts.}} | {{spoiler|Lightning can strike the husk, which causes its field to be massive, it to move twice as fast, and it to emit constant loud buzzing. This usually kills other zombies near it, but makes it hugely dangerous for the day or so that it lasts.}} | ||
{{spoiler|It can be spawned by [[Isolated_artisans|gunsmith's quest]] before day 28.}} |
Latest revision as of 14:51, 25 September 2022
This is the evolved form of the shocker zombie after 28 days.
It can't shoot lightning, but it emits a constant electric field around itself that will rapidly kill you and other creatures if you're too close, shorts out electronics near it, and ignites flammable liquid near it. That includes gas pumps. Luckily, they are rather slow, so you can lead them to some place where they won't be a problem, run away, simply take your time shooting them from a safe distance, or even kite them around town while their electric field fries other monsters.
Tossing an EMP grenade or otherwise EMPing the husk will stop its electrical field for about 5 minutes.
Lightning can strike the husk, which causes its field to be massive, it to move twice as fast, and it to emit constant loud buzzing. This usually kills other zombies near it, but makes it hugely dangerous for the day or so that it lasts.
It can be spawned by gunsmith's quest before day 28.