Blind: Difference between revisions
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[[Blind]] is a [[diseases|disease]] that impairs a character's vision. A character may become blind if hit in the eyes with bashing damage more that 5 points and any cutting damage at the same time. The duration of the blindness is based on amount of total damage<!-- | |||
int minblind = int((dam + cut) / 10); | int minblind = int((dam + cut) / 10); | ||
int maxblind = int((dam + cut) / 4); | int maxblind = int((dam + cut) / 4); | ||
-->, but limited at 1 turn in its minimum and 5 turns in its maximum. Blindness | -->, but limited at 1 turn in its minimum and 5 turns in its maximum. Blindness can be infected by [[teleglow]]. | ||
Blindness | Blindness will be infected through the eyes for 10 turns when a character stands in a cloud of [[tear gas]] or thick tear gas. The strength of the disease is 4 and 6, respectively, in this case<!--cur->density * 2-->. The disease can be gained when a [[flashbang]] detonates in 8-square radius or nearer in sight of the character. The strength and duration of the disease in this case depend on the distance ( [12 - distance] / 2 and 10 - distance). | ||
While blind, a character | While blind, a character loses the ability to specify items upon moving on a new square. Blind characters will bump into non-walkable obstacles, losing 100 [[movement points]]. Character will not be able auto-open doors (BUMP!) or {{k|C}}hat with [[NPC]]s (Who is there? I can't see anybody.) | ||
Blindness can be cured with [[royal jelly]]. | Blindness can be cured with [[royal jelly]]. | ||
[[Category:Diseases]] | [[Category:Diseases]] | ||
Revision as of 15:39, 28 June 2013
Blind is a disease that impairs a character's vision. A character may become blind if hit in the eyes with bashing damage more that 5 points and any cutting damage at the same time. The duration of the blindness is based on amount of total damage, but limited at 1 turn in its minimum and 5 turns in its maximum. Blindness can be infected by teleglow.
Blindness will be infected through the eyes for 10 turns when a character stands in a cloud of tear gas or thick tear gas. The strength of the disease is 4 and 6, respectively, in this case. The disease can be gained when a flashbang detonates in 8-square radius or nearer in sight of the character. The strength and duration of the disease in this case depend on the distance ( [12 - distance] / 2 and 10 - distance).
While blind, a character loses the ability to specify items upon moving on a new square. Blind characters will bump into non-walkable obstacles, losing 100 movement points. Character will not be able auto-open doors (BUMP!) or Chat with NPCs (Who is there? I can't see anybody.)
Blindness can be cured with royal jelly.