Template:Trait
{{{2}}}
Point cost: {{{3}}} / Visiblity: {{{4}}} / Ugliness: {{{5}}} |
Documentation
Documentation incomplete.
Use this template to create the mutation/trait infobox.
Some of the variables:
- set 'bionic' to the correct bionic if the mutation has a bionic that has a similar feature set. Add a link to the bionic in the notes. For example bionic=Internal Storage
- Set 'invalid' to '1' if the mutation is not a valid mutation target. Means it can only be chosen as a starting trait, or using the debug menu.
- Set 'trait' to '1' if the mutation is a possible starting trait. Only use this for the default starting traits. The ones with '"starting_trait" : true' in the json files.
- Set 'profession' to '1' if the mutation is a profession trait. The ones with '"profession" : true' in the json files.
- Set 'threshold' to '1' if the mutation is a threshold mutation. Only use for threshold mutations. The ones with '"threshreq"' values set in the json files.
- Set 'purifiable' to '1' if the mutation is not purifiable. The ones with '"purifiable"' values set to false in the json files.
- The third normal argument is the points cost. If the points cost is negative, it is considered a bad mutation, and will have a red border.