Template:Firearm
/ Firearm | |
General | |
---|---|
Materials | unknown |
Volume | 0 liters |
Weight | 0 lbs or 0 g |
As a Firearm | |
Damage Bonus | 0 |
AP Bonus | 0 |
Range Bonus | 0 |
Dispersion | 0 |
Sight Dispersion | 0 |
Aim Speed | 0 |
Recoil Bonus | 0 |
Ammunition | none |
Clip size | 0 rounds |
Other | |
Price | 0 $ |
As a Melee Weapon | |
Bash Dmg | 0 |
Cut Dmg | 0 |
To Hit | +0 |
“ A ranged weapon ”
Template Documentation
Documentation incomplete.
Possible arguments
- accuracy <integer> - Deprecated. Legacy field, should be removed after all firearms are updated to the most recent version. (0.D (Danny) or later). If accuracy and dispersion are both set, only dispersion will be shown.
- dispersion <integer>
- min_strength <integer> - Optional - Minimum required strength, cannot fire if the strength is lower than this value. Only used for bows.