Talk:Map

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Revision as of 10:32, 22 January 2022 by Paulwratt (talk | contribs) (noticed some character colors are different)
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It's possible to turn a non-dirt tile, like rock or a concrete wall into a dirt floor tile. You just need to somehow (by drilling, explosives, or some other method I don't know about) turn the tile into rubble. You then just need to dig a pit on the spot of rubble, and then fill the pit in. Not sure if this helps, but it's interesting to know. Also good for making underground tunnels.--Zyuta (talk) 18:18, 13 March 2013 (PDT)

Tiny map tiles

the tiles could of course use icons or mention the color, but what's missing is this: maybe there's a section for it?

  • Floor, wood/blue - burns, buildable, supports the roof in outdoor buildings. to turn a white tile blue, start building floors from a corner. that's because floors are phase one of building a roof and you can't have a roof without the supporting walls.
  • Floor, rock/white - does not burn. be sure to have your indoor fires surrounded by white floor tiles to avoid burning down your underground lair. there are no(?) surface buildings with white floor tiles because there would not be a roof over them. if you're underground and everything is blue around you, use a jackhammer to trash a section of wall so that you can build a fireplace into the surrounding rock. -- Added by user 46.115.82.184
The icons in the larger map tiles all show up as black squares for me. So not going to work on that. --Soyweiser (talk) 15:15, 21 March 2013 (PDT)

Overmap Characters

I am watching Vormithrax Pyromaniac Kelvinist (2019) & Maniac Megacity (2022). Have the some of the colours changed since this page was put together, I see some in the list which are different colors in Vormithrax videos. And some extras like yellow H for helicoptor crash site. I'd like to update any if they are relavant. --Paulwratt (talk) 23:30, 22 February 2022 (NZST)


  • L science lab is marked for deletion - Labs show as white L on blue background on the overmap.