Date and Time

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Revision as of 18:12, 15 September 2015 by Ndbmiller (talk | contribs) (New article that is to explain the passage of time, how it works, how it can be altered, and how it can be perceived by the character and the player. This is a work in progress.)
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Overview

CDDA features the passage of time based on the number of turns taken by the player's character and other factors. Just like real life the game has a full day and night cycle, and seasons. The player can always tell what season it is and, while above ground, the character can always view the position of the sun. In order to tell the exact time, the character needs to have some kind of time-telling device in their possession.