Template:Trait

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Revision as of 19:04, 8 August 2016 by Soyweiser (talk | contribs) (Added invalid variable. Added trait variable. Updated documentation.)
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Point cost: {{{3}}} / Visiblity: {{{4}}} / Ugliness: {{{5}}}

Documentation

Documentation incomplete

Some of the variables:

  • set 'bionic' to '1' if the mutation has a bionic that has a similar feature set. Add a link to the bionic in the notes.
  • Set 'invalid' to '1' if the mutation is not a valid mutation target. Means it can only be chosen as a starting trait, or using the debug menu.
  • Set 'trait' to '1' if the mutation is a possible starting trait. Only use this for the default starting traits. The ones with '"starting_trait" : true' in the json files.