Mood swings/doc
The player's morale will spike and drop randomly. As with all reductions in morale, these can be partially-countered with the use of Prozac or the Optimist trait.
- A mood swing will occur on average once every six hours and last for one hour.
- A mood swing is strong; either 100 points positive or negative.
- There is a 55% chance of the swing being negative, 45% positive.