Options
Options can be accessed in-game by pressing ? then 2 or in the "Help" menu. If you delete the options.txt stored in "Data" the game will create a new file
- Force Y/N in promts
- (default: true) only capital letters will be used as query confirmation.
- Use Celsius
- (default: false) temperature will be converted from Fahrenheit scale.
- Use Metric System
- (default: false) vehicle speed will be converted from mph to Km/h.
- No Bright Backgrounds
- (default: false) turns off bright background colors. It is only for linux console play, and it is intended to extend support to terminals that do not have 16 background colors.
- 24 Hour Time
- (default: 0) 1 enables 24h military clock and 2 enables a normal 24h clock
- Snap to Target
- (default: false) The view-screen will start centered on cursor when aiming.
- Safemode on by default
- (default: true) The game will start with safemode turned on.
- Safemode proximity distance
- (default: 0) If safemode is enabled, distance to hostiles when safemode should show a warning
- Auto-Safemode on by default
- (default: false) The game will start with auto-safemode turned on.
- Turns to re-enable safemode
- (default: 50) Number of turns after safemode is re-enables if no hostiles are in Safemode proximity distance
- Periodical autosave
- (default: false) The game will save the map every X time.
- Gradual night light
- (default: false) The game will add a gradual-lighting.
- Querry on disassembly
- (default: true) The game will querry before disassembling items.
- Drop empty containers
- (default: 0) Set to drop containers after use.
- Skill rust
- (default: 0) Sets the level of skills rust.
- Delete world
- (default: 0) Currently not working.
- Initial points
- (default: 6) The number of points at the start of a new character
- Vievport width/height
- (default: 12x12) Changes the size of the window and allows to see more tiles
- Static spawn
- (default: false) The game spawns the Zs at the start of the game. No more Zs will spawn after the start of the game