Hands

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Revision as of 12:59, 6 October 2013 by Kenoxite (talk | contribs) (Created page with "<noinclude>{{Sidebar/Clothing}}A '''<span style="color:darkgreen">green material name</span>''' means that the item can be repaired or reinforced with a sewing kit or [[bo...")
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A green material name means that the item can be repaired or reinforced with a sewing kit or bone needle.

Hand encumbrance increases movement points cost for firearms reloading (+30 moves per point of encumbrance) and decreases dexterity attribute for throwing.

Name $ Material V We E BP CP EP Wa St Cvg Covers Flags B C H
[ glove liners 10 cotton 0 0.063 0 1.5 1.5 0 10 0 75% handsVARSIZE, WATER_FRIENDLY -5 0 1
[ rubber gloves 3 plastic 1 0.14 3 6 6 2 5 0 95% handsWATERPROOF -3 0 2
[ leather gloves 8.5 leather 1 0.22 1 6 6 0 40 0 75% hands -3 0 2
[ tactical gloves 12 kevlar / leather 1 0.22 2 9 13.5 0 40 0 95% handsVARSIZE -3 0 2
[ chitinous gauntlets 38 chitin 4 0.36 1 22.5 30 4 20 0 95% hands 2 0 -2
[ winter gloves 6.5 cotton 2 0.218 5 7.5 7.5 0 70 0 85% hands -5 0 1
[ mittens 4 wool 2 0.364 8 4.5 4.5 0 90 0 75% hands -5 0 1



[ light gloves 6.5 cotton 1 0.198 1 3 3 0 30 0 75% handsWATER_FRIENDLY -5 0 1 [ fur gloves 4 fur 2 0.248 3 12 12 0 70 0 75% hands -5 0 1 [ wool gloves 5 wool 1 0.24 3 4.5 4.5 0 60 0 75% hands -5 0 1 [ fingerless gloves 9 leather 1 0.18 0 3 3 0 5 0 40% hands -3 0 2 [ medical gloves 1 plastic 0 0.1 0 3 3 1 0 0 75% handsWATER_FRIENDLY, WATERPROOF -5 0 1 [ fire gauntlets 9.5 leather 3 0.272 6 15 15 5 40 0 95% hands -2 0 2 [ plate armor gauntlets 40 iron / leather 7 2.6 2 22.5 22.5 1 20 0 100% handsVARSIZE 7 0 -2