Pyromaniac/doc
Up to +5 morale for lighting a fire; this can stack to +10. Bonus increased to +15 if an incendiary grenade explodes, a Molotov cocktail is lit, or a creature is lit afire by incendiary weapons. Additionally, short-lasting +5 morale for being near a fire; +10 if blistered by fire.
Compounding morale penalty for not lighting a fire for a long time, -1 every two hours for 24 hours.