Shakes

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B1ertain companion of heavy addictions cravings, particularly caffeine (at every craving if rng(8, 400) < intensity; for 20 turns), alcohol (second stage, if rng(8, 300) < intensity; for 50 turns), painkillers (at every craving, for 20 + 5 * [intensity] turns), and speed (second stage, 10% and if 2d80 < intensity; for 20 * [intensity] turns).

Shakes are one of attack-effects of Schizophrenic trait (duration is 2-5 tens of turns) and a heavy scourge of Jittery trait owners. With Jittery there is a chance to gain shakes for more than 300 turns when overstimulated (stim > 50, 0.4% chance and raising) and for 400 turns when close to "Very hungry" status (hunger > 80, "480.23% and raising). It is good that Jittery attacks do not stack.

Shakes also can be gained rarely during telesickness.

Shakes decrease character's dexterity by 4 and strength by 1.