0.F (Frank)

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‹———— 0.G0.E ————›
0.F (Frank) is a version of Cataclysm that was released on July 3, 2021. Three bugfix releases 0.F-3 (Frank-3), 0.F-2 (Frank-2) and 0.F-1 (Frank-1) were also released.

Downloads

Github download

Release Thread

Change Log

Highlights

  • Nested Containers rationalize inventory management and enable dropping and retrieving go-bags during fights.
  • Achievements track your deeds and misdeeds across games.
  • Proficiencies better represent deeper knowledge required for various endeavors, mostly crafting.
  • Bleeding added to both the player and monsters as the first step toward a more comprehensive wound and wound treatment system.
  • Weariness tracking added to represent longer-term physical exhaustion.
  • Elevated bridges over navigable rivers added, allowing better navigability while using boats.
  • Large-scale audit of weapon and armor values for better representativeness and consistency.
  • Improved armor handling by separating ballistic damage into its own damage type.
  • Pervasive performance enhancements throughout the game.
  • Tileset vehicle support for more cohesive vehicle rendering.
  • Aftershock changes direction to a total conversion mod with a new far-future setting on a frozen world.
  • Dinomod added 238 dinosaurs, pterosaurs, mosasaurs, and dino-related NPCs with missions and dino locations.
  • Added many dino features, including zombie, fungal, evolved, bionic, baby, and mutant dino variants.
  • Dinomod added many dino interactions, including farming, riding, butchering, cooking, and special attacks.
  • Magiclysm added a huge content update including many new traits called Attunements that switch up gameplay at the endgame.

Features

For a full list of features and changes, see the changelog.