Crossbows
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Ranged Weapons |
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Firearms |
Handguns Rifles Shotguns Submachine guns |
Archery |
Bows Crossbows Other |
Other ranged weapons |
Flamethrowers Grenade Launchers Rocket Launchers |
Other |
Ammunition Modifications Firearms (by ammo type) |
Crossbows have additional bonus to reloading time, which is based on current strength (-20 moving points per point of strength). Though minimal reloading time still cannot be lower than 25.
Name | $ | Skill | Am | V | Wt | DB | APB | RB | DiB | ReB | Bst | Clip | RT | Min Str | Flags | Effects | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
( | pistol crossbow | 100 | handguns | bolts | 4 | 0.90 | +7 | 0 | 0 | +12 | 0 | 0 | 1 | 100 | 0 | ||
( | crossbow | 100 | rifles | bolts | 6 | 2.73 | +13 | 0 | 0 | +10 | 0 | 0 | 1 | 800 | 0 | STR_RELOAD | |
( | heavy crossbow | 100 | rifles | bolts | 40 | 6.80 | +30 | 0 | 0 | +22 | +30 | 0 | 1 | 6000 | 0 | ALWAYS_TWOHAND, STR_RELOAD | |
( | repeating crossbow | 100 | submachine guns | bolts | 10 | 3.63 | +10 | 0 | 0 | +22 | +15 | 3 | 10 | 100 | 0 | ALWAYS_TWOHAND, RELOAD_ONE, MODE_BURST |