Template:SubSpell
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SubSpell Sub-Spell | |
General | |
---|---|
Target | None |
Max Level | 0 |
Other | |
Effect | Pseudo-Attack |
Template Documentation
This template is for spells that are either sub-spells of another spell, or used to get a result other than an actual Magiclysm spell (e.g., the Frog Mother's spawning of tadpoles). When translating from JSON, be sure to notice and include anything gotten via "copy-from", such as "max_level". In parentheses are variable names, where not identical:
- Title:
- Id: Defaults to name or page name, with "Sub-Spell" appended
- Casting:
- Valid target/targets (target): Defaults to "None"
- Affected body part/parts (body_parts)
- Max effective level (maxlevel): If this is not in a subspell's JSON and the main spell has it, there may be a problem with the subspell for anything that's supposed to change with level.
- Range:
- Base (minimum) range (range): Defaults to 0
- Maximum range (max_range)
- Range increment: Defaults to 0
- Shape/AOE (Area Of Effect):
- Shape: If the shape is down as "blast", but this is not actually applicable (e.g., many self-only effects), leave this field out. If it is shown, the string "Pseudo-Blast" will be used. (Please feel free to suggest alternate phraseology.)
- Base (minimum) area of effect (min_AOE): Defaults to 0; usually radius, but depends on "shape"
- Maximum area of effect (max_AOE): Usually radius, but depends on "shape"
- Area of effect increment (AOE_increment): Usually radius, but depends on "shape"
- Duration (in moves):
- Base (minimum) duration (duration): Defaults to 0
- Maximum duration (max_duration)
- Duration increment: Defaults to 0
- Damage:
- Damage type (dtype): Defaults to "Pure" (note that a JSON spell file lacking a damage type may not work right currently)
- Base (minimum) damage (min_damage): Defaults to 0
- Maximum damage (max_damage)
- Damage increment: Defaults to 0
- DOT (Damage Over Time, per turn):
- Base (minimum) Damage Over Time (min_DOT): Defaults to 0
- Maximum Damage Over Time (max_DOT)
- Damage Over Time increment (DOT_increment): Defaults to 0
- Field:
- Field ID (field)
- Field chance (field_chance): 1/this is the chance the field will be created in each tile of the AOE
- Minimum (base) field intensity (min_field_intensity): Defaults to 0
- Maximum (final) field intensity (max_field_intensity)
- Field intensity increment: Defaults to 0
- Field intensity variance: Actual intensity is intensity +/- this*intensity
- Pierce:
- Minimum (base) pierce (min_pierce): Defaults to 0
- Maximum (final) pierce (max_pierce)
- Pierce increment: Defaults to 0
- Other (some other category name, no pun intended, would be helpful...):
- Effect: Similarly to "shape", if the effect is down as "attack", but it is not actually an attack as such (e.g., a negative-damage self-effect for healing), leave this field out; it will show up as "Pseudo-Attack". (Please feel free to suggest alternate phraseology.)
- Effect string (eff_str)
- Flags: Currently can take up to 6 flags; see Template:Spellflags for further information
- Extra Effects (extra_effects): Other things (usually/always spells?) that are set off by this spell
Not part of the infobox are the description and, if present, message. Note that this template is incomplete; for instance, it does not include any sounds produced.