0.7 (Lindqvist): Difference between revisions
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<small> [[0.8 (Romero)|‹———— 0.8]]   [[0.6 (Samedi)|0.6 ————›]] </small> <br> | |||
[[0.7 (Lindqvist)]] is a version of Cataclysm that was released on 2013 July 19. | [[0.7 (Lindqvist)]] is a version of Cataclysm that was released on 2013 July 19. | ||
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*Configurable Autopickup feature. | *Configurable Autopickup feature. | ||
*Configurable item spawning lists, now with more configurable spawn frequencies. | *Configurable item spawning lists, now with more configurable spawn frequencies. | ||
*[[ | *[[Probability Travel|Probability Travel]] Bionic (walk through walls!) | ||
*[[ | *[[Railgun|Railgun]] Bionic (throw metal items at the speed of electricity!) | ||
*[[ | *[[Flashbang Generator|Flashbang]] bionic. | ||
*[[ | *[[Shockwave Generator|Shockwave Generator]] bionic. | ||
*[[ | *[[Chain Lightning|Chain Lightning]] bionic. | ||
*[[ | *[[Artificial Night Generator|Artificial Night]] bionic. | ||
*Streamlined lumberjacking tasks. | *Streamlined lumberjacking tasks. | ||
*[[Splint]]s are now craftable and (slowly!) heal broken limbs. | *[[Splint]]s are now craftable and (slowly!) heal broken limbs. | ||
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*Spoiled (rotten) items will now be removed from the map after twice the time it takes to spoil. | *Spoiled (rotten) items will now be removed from the map after twice the time it takes to spoil. | ||
*Lit [[torch]]es set enemies on fire. | *Lit [[torch]]es set enemies on fire. | ||
*Toggled [[ | *Toggled [[Metabolic Interchange|Metabolic Interchange]] bionic, active power sources. | ||
*Changed Optimist to be more thematic and balanced. | *Changed Optimist to be more thematic and balanced. | ||
*[[Morale]] effects have more flexible durations. | *[[Morale]] effects have more flexible durations. | ||
Latest revision as of 10:25, 25 June 2019
‹———— 0.8 0.6 ————›
0.7 (Lindqvist) is a version of Cataclysm that was released on 2013 July 19.
Downloads
Change Log
Features
- Use ncursesw and gettext for i18n support and expanded character palette.
- Configurable Autopickup feature.
- Configurable item spawning lists, now with more configurable spawn frequencies.
- Probability Travel Bionic (walk through walls!)
- Railgun Bionic (throw metal items at the speed of electricity!)
- Flashbang bionic.
- Shockwave Generator bionic.
- Chain Lightning bionic.
- Artificial Night bionic.
- Streamlined lumberjacking tasks.
- Splints are now craftable and (slowly!) heal broken limbs.
- Recover CBMs from butchered player corpses
- Small game arrow.
- Spoiled (rotten) items will now be removed from the map after twice the time it takes to spoil.
- Lit torches set enemies on fire.
- Toggled Metabolic Interchange bionic, active power sources.
- Changed Optimist to be more thematic and balanced.
- Morale effects have more flexible durations.
- Extensively reworked fire handling, e.g. campfires should last a more reasonable duration.
- Preserve martial art style selection across wielding/unwielding weapons.
- Simulate alt+number input for SDL version.
- Quicksave command.
- Added basic sludge crawler monster
- More crafting recipes.
- Stash knives in your boots.
- Folding bicycle you can stash in a trunk.
- New improvised guns.
- More survival-ish foods.
- Added some more heavy pistols and ammunition.
- New improvised picklock!
- Flotation vest.
- Added wine and a new shirt.
- Towels.
- Fuzzy time display, and precise time with wrist watch item.
Bugfixes
- Multiple gates near one handle work correctly.
- Made wild Jabberwocks much more rare.
- Fix turrets shuffing around when off map.
- Prevent gibbing from low-damage sources.
- House generation fixes.
- Allow deconstruction of refrigerators.
- More consistent road placement.
- Make mongroups die properly, even if the queen dies at a distance
- Monsters killed by wide attacks drop corpses/loot
- Fix solar panel power production on vehicles.
- Cleanup tire changing activity.
- Fix stunlock caused by counterattacks.
- Keep Jabberwocks from spawning in classic mode.
- Fix turret drops.
- Extensive text handling fixes.
- Menu beautification.
- Allow saving while in a vehicle.
- Fix div0 on bad option setting.