Infrared vision (mutation)/doc: Difference between revisions
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(Created page with "This marks zombies and other warm-blooded monsters with a {{igs|?|red}} across the entire screen, including outside your "Full Night Vision" range. Shady zom...") |
m (Added a bit from the reddit post, though i'm not sure if that's what the todo list meant.) |
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This marks [[Zombies|zombies]] and other warm-blooded monsters with a {{igs|?|red}} across the entire screen, including outside your "[[Full Night Vision]]" range. [[Shady zombie|Shady zombies]] aren't so sneaky anymore! | * This marks [[Zombies|zombies]] and other warm-blooded monsters with a {{igs|?|red}} across the entire screen, including outside your "[[Full Night Vision]]" range. [[Shady zombie|Shady zombies]] aren't so sneaky anymore! | ||
* While Infrared Vision is effective, it should not be mistaken for 'X-Ray Vision'. Line-of-sight is still required, and certain objects will block your view (Such as glass!) | |||
* See also [[Infrared Vision|the bionic]] with similar effects. |
Latest revision as of 16:27, 1 April 2019
- This marks zombies and other warm-blooded monsters with a ? across the entire screen, including outside your "Full Night Vision" range. Shady zombies aren't so sneaky anymore!
- While Infrared Vision is effective, it should not be mistaken for 'X-Ray Vision'. Line-of-sight is still required, and certain objects will block your view (Such as glass!)
- See also the bionic with similar effects.