Fatigue (field): Difference between revisions

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(Redirected page to Hidden stats#Fatigue)
((BOT) Creating new page from 'Fields'.)
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#redirect [[Hidden_stats#Fatigue]]
Description. What creates it. Ways to protect from it. Etc.
 
== Density ==
# {{igs|*|c_ltgray}} - odd ripple
# {{igs|*|c_dkgray}} - swirling air
# {{igs|*|c_magenta}} - tear in reality
 
== Effects ==
This field will try to increase its density periodically. When it reaches the maximum one ({{igs|*|c_magenta}} - tear in reality) {{spoiler|it'll spawn a flying polyp and a blank body.}}
 
Characters and creatures in this field have a chance of being teleported to a random location, and have all body parts lightly damaged, the amount tied to the current density (''"You're violently teleported!"'').
 
If the teleportation moves a creature to a tile where there's another creature present both of them will be killed (''("The %s teleports into a %s, killing them both!"''). {{spoiler|After ten teleportations the creature will explode.}}
 
[[Category:Fields]]

Revision as of 20:01, 21 June 2013

Description. What creates it. Ways to protect from it. Etc.

Density

  1. * - odd ripple
  2. * - swirling air
  3. * - tear in reality

Effects

This field will try to increase its density periodically. When it reaches the maximum one (* - tear in reality) it'll spawn a flying polyp and a blank body.

Characters and creatures in this field have a chance of being teleported to a random location, and have all body parts lightly damaged, the amount tied to the current density ("You're violently teleported!").

If the teleportation moves a creature to a tile where there's another creature present both of them will be killed (("The %s teleports into a %s, killing them both!"). After ten teleportations the creature will explode.