Comestibles: Difference between revisions

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(Reached include limit, removed included lists, now pointing to the templates instead. (Meh, this means one additional click, not happy about it. But well, it didn't work the other way).)
(Removed links to the itembrowser (also listed above, less needed as the page is now shorter).)
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=== Drinks ===
=== Drinks ===
[http://cdda-trunk.chezzo.com/consumibles/drink Item browser list of drinks]
* Most drinks come in containers, and cannot be drunk of the floor.
* Most drinks come in containers, and cannot be drunk of the floor.


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=== Food ===
=== Food ===
[http://cdda-trunk.chezzo.com/consumibles/food Item browser list of food].
* Weight is per unit, so if you find a certain food, it weighs the weight multiplied by the amount of charges plus the weight of any container.
* Weight is per unit, so if you find a certain food, it weighs the weight multiplied by the amount of charges plus the weight of any container.


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fun,itm_null,tool,use_func,addict_func));
fun,itm_null,tool,use_func,addict_func));


-->[http://cdda-trunk.chezzo.com/consumibles/med Item browser list of meds].
-->
* Most meds have 0 volume and weight.
* Most meds have 0 volume and weight.
{{header/Comestibles|meds}}
{{header/Comestibles|meds}}

Revision as of 22:19, 12 December 2017

List of comestibles

  • Thirst and hunger go up by 1 every 5 minutes (50 turns); so a quench of 12 lasts for 1 hour (600 turns). This can be changed by Bionics such as the Recycler Unit, or mutations such as the Light Eater trait.
  • Quench MAY be less than zero — salt water and liquor make you thirstier.
  • For rot measurements (spoils), it is hours after the item's creation. For most other things (including painkillers), it is measured in turns; 10 turns = 1 minute.
  • One stimulation point lasts for 5 minutes, also comestibles with caff effect decrease fatigue for 3 points per one stimulation point.
  • Actual spoilage time depends on ambient temperature, stopping completely in freezing temperature.
  • Crafted food item is created roughly as fresh as the average of all perishable ingredients used (the remaining freshness is rescaled to new spoil time).
  • Prices are only for the vending machine levels, they might have a higher and lower price when bartering.
  • Fun can also depend on traits and mutations. A cannibal eating human flesh gets a lot more fun out of eating.

Item Browser

You can also check the Item Browser for a list of Drinks, Food and meds.

Drinks

  • Most drinks come in containers, and cannot be drunk of the floor.


List of Drinks


Food

  • Weight is per unit, so if you find a certain food, it weighs the weight multiplied by the amount of charges plus the weight of any container.


List of Foods

Meds

  • Most meds have 0 volume and weight.



Name (charges) Price
Material
Stim
Health
Addiction
Fun
Special
! bandages (3) $ 0.6 cotton 0 0 0 0 bandage
! first aid (2) $ 3.5 plastic 0 0 0 0 firstaid
! vitamins (20) $ 0.45 plastic 0 3 0 0
! aspirin (50) $ 0.3 plastic 0 -1 0 0 pkill_1
! caffeine pills (10) $ 0.6 plastic 8 0 3 0 Caffeine
! sleeping pills (10) $ 0.5 plastic -8 0 40 0 Sleeping medication
! iodine tablets (10) $ 1.4 plastic 0 -1 0 0 Iodine
! Dayquil (10) $ 0.75 plastic 0 1 0 0 Flu Medication
! Nyquil (10) $ 0.85 plastic -7 1 20 0 Flu Sleep Medication
! inhaler (20) $ 2 plastic 1 0 0 0 Inhaler
! codeine (10) $ 4 plastic -2 0 10 10 pkill_2
! oxycodone (10) $ 9 plastic -4 -1 16 18 pkill_3
! tramadol (10) $ 3 plastic 0 0 6 6 Slow-Release Painkiller
! Xanax (10) $ 6 plastic -4 0 0 20 Xanax
! Adderall (10) $ 4.5 plastic 24 0 10 10
! Thorazine (10) $ 5 plastic 0 0 0 0 Thorazine
! Prozac (15) $ 6.5 plastic -4 0 0 0 Prozac
! cigarettes (10) $ 1.2 veggy 1 -1 40 5 Cigarette
! marijuana (5) $ 2.5 veggy -8 0 0 18 Weed
! cocaine (8) $ 4.2 powder 20 -2 30 25 Coke
! methamphetamine (6) $ 8 powder 10 -4 50 30 Meth
! heroin (4) $ 10 powder -10 -3 60 45 pkill_4
! cigars (10) $ 1.2 veggy 1 -1 40 15 Cigarette
! antibiotics (15) $ 9 plastic 0 -2 0 0
! Poppy Sleep (5) $ 9 plastic 0 -2 0 0 Sleeping medication
! Poppy Painkillers (10) $ 9 plastic 0 -2 0 0 pkill_2
! crack (4) $ 4.2 plastic 40 -2 80 50 crack
! diazepam (4) $ 0 plastic 40 -2 80 50 null