Infrared Vision (Mutation): Difference between revisions

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{{trait|INFRARED|Infrared Vision (Mutation){{!}}Infrared Vision|PREREQS=[[Full Night Vision]]<!--NIGHTVISION3-->|CANCELS=[[Reptilian IR]]<!--LIZ_IR-->|5|0|0|Your eyes have mutated to pick up radiation in the infrared spectrum.|bionic=Infrared Visioninsect=1|troglobite=1|spider=1}}
{{trait|INFRARED|Infrared Vision (Mutation){{!}}Infrared Vision|PREREQS=[[Full Night Vision]]<!--NIGHTVISION3-->|CANCELS=[[Reptilian IR]]<!--LIZ_IR-->|5|0|0|Your eyes have mutated to pick up radiation in the infrared spectrum.|bionic=Infrared Visioninsect=1|troglobite=1|spider=1}}
<noinclude>
<noinclude>
==Notes==
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
==Notes==
This marks [[Zombies|zombies]] and other warm-blooded monsters with a {{igs|?|red}} across the entire screen, including outside your "[[Full Night Vision]]" range. [[Shady zombie|Shady zombies]] aren't so sneaky anymore!
This marks zombies and other warm-blooded monsters with a red ? across the entire screen, including outside your "Full Night Vision" range. Shady zombies aren't so sneaky anymore!
[[category: Mutations]]
[[category: Mutations]]
{{ver|0.D}}
{{ver|0.D}}
</noinclude>
</noinclude>

Revision as of 18:13, 16 February 2018

Infrared Vision INFRARED Has bionic analog TROGLOBITE SPIDER
Requires: Full Night Vision
Cancels: Reptilian IR
Point cost: 5
"Your eyes have mutated to pick up radiation in the infrared spectrum."

Notes

This marks zombies and other warm-blooded monsters with a ? across the entire screen, including outside your "Full Night Vision" range. Shady zombies aren't so sneaky anymore!