Prime Intelligence: Difference between revisions
(→Notes: added warning, thanks william) |
Guybrendan (talk | contribs) (→Notes) |
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All Prime Foo mutations improve the relevant attribute, based on its current base value. This does not include bonuses from the prerequisite mutations, or from bionics or drugs, or penalties from pain, etc. | All Prime Foo mutations improve the relevant attribute, based on its current base value. This does not include bonuses from the prerequisite mutations, or from bionics or drugs, or penalties from pain, etc. | ||
Here, if your | This mutation first halves the difference between your base intelligence and 16 (if your stat is lower then 16), then adds 1. It currently rounds odd differences down. | ||
Here, if your intelligence was: | |||
4>11 | |||
Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 | 5>11 | ||
6>12 | |||
7>12 | |||
8>13 | |||
9>13 | |||
10>14 | |||
11>14 | |||
12>15 | |||
13>15 | |||
14>16 | |||
15>16 | |||
16>17 | |||
17>18 | |||
18>19 | |||
19>20 | |||
20>21 | |||
Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 intelligence and got Prime intelligence, your intelligence would be raised to 15. If you removed the mutation afterwards, your intelligence would be lowered to 12. | |||
[[category: Mutations]] | [[category: Mutations]] |
Revision as of 12:31, 19 August 2018
Requires: Smart Point cost: 6 |
"You understand almost everything about which you think, with minimal effort." |
Notes
- Modifies intelligence by 1.
All Prime Foo mutations improve the relevant attribute, based on its current base value. This does not include bonuses from the prerequisite mutations, or from bionics or drugs, or penalties from pain, etc.
This mutation first halves the difference between your base intelligence and 16 (if your stat is lower then 16), then adds 1. It currently rounds odd differences down. Here, if your intelligence was:
4>11
5>11
6>12
7>12
8>13
9>13
10>14
11>14
12>15
13>15
14>16
15>16
16>17
17>18
18>19
19>20
20>21
Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 intelligence and got Prime intelligence, your intelligence would be raised to 15. If you removed the mutation afterwards, your intelligence would be lowered to 12.