Prime Intelligence: Difference between revisions

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(→‎Notes: added warning, thanks william)
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All Prime Foo mutations improve the relevant attribute, based on its current base value.  This does not include bonuses from the prerequisite mutations, or from bionics or drugs, or penalties from pain, etc.
All Prime Foo mutations improve the relevant attribute, based on its current base value.  This does not include bonuses from the prerequisite mutations, or from bionics or drugs, or penalties from pain, etc.


Here, if your Intelligence was:
This mutation first halves the difference between your base intelligence and 16 (if your stat is lower then 16), then adds 1. It currently rounds odd differences down.
Here, if your intelligence was:


* less than or equal to 6, it becomes 8 (deficient stats are brought to human average)
4>11
* 7, it becomes 11 (kinda average becomes pretty good)
* less than or equal to 14, it becomes 15 (pretty good becomes Great)
* if already 15 or higher, 18 (Great taken to about the human maximum), even if the stat is higher than 18!


Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 Intelligence and got Prime Intelligence, your Intelligence would be raised to 15. If you removed the mutation afterwards, your Intelligence would be lowered to 8.
5>11
 
6>12
 
7>12
 
8>13
 
9>13
 
10>14
 
11>14
 
12>15
 
13>15
 
14>16
 
15>16
 
16>17
 
17>18
 
18>19
 
19>20
 
20>21
 
Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 intelligence and got Prime intelligence, your intelligence would be raised to 15. If you removed the mutation afterwards, your intelligence would be lowered to 12.


[[category: Mutations]]
[[category: Mutations]]

Revision as of 12:31, 19 August 2018

Prime Intelligence INT_ALPHA Targeted Mutation Only Threshold Mutation ALPHA
Requires: Smart
Point cost: 6
"You understand almost everything about which you think, with minimal effort."

Notes

All Prime Foo mutations improve the relevant attribute, based on its current base value. This does not include bonuses from the prerequisite mutations, or from bionics or drugs, or penalties from pain, etc.

This mutation first halves the difference between your base intelligence and 16 (if your stat is lower then 16), then adds 1. It currently rounds odd differences down. Here, if your intelligence was:

4>11

5>11

6>12

7>12

8>13

9>13

10>14

11>14

12>15

13>15

14>16

15>16

16>17

17>18

18>19

19>20

20>21

Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 intelligence and got Prime intelligence, your intelligence would be raised to 15. If you removed the mutation afterwards, your intelligence would be lowered to 12.