Chunk of meat: Difference between revisions
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BMacZeroBOT (talk | contribs) ((BOT) Updating page content from 0.8 (Romero) game data.) |
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|color=c_red | |color=c_red | ||
|volume=1 | |volume=1 | ||
|weight= | |weight=238 | ||
|rarity= | |bash=0 | ||
|cut=0 | |||
|tohit=0 | |||
|rarity=0 | |||
|price=50 | |price=50 | ||
|mat1= | |mat1=flesh | ||
|mat2=MNULL | |mat2=MNULL | ||
|func= | |||
|charges=1 | |charges=1 | ||
|container=itm_null | |container=itm_null | ||
|quench= | |quench=0 | ||
|nutrition= | |nutrition=20 | ||
|spoils= | |spoils=24 | ||
|stim= | |stim=0 | ||
|health= | |health=-1 | ||
|addiction | |addiction=0 | ||
|addictiontype= | |addictiontype=none | ||
|fun= | |fun=-10 | ||
}} | }} | ||
Chunks of meat can be obtained by butchering almost any [[enemies|enemy]] without the POISON tag. | {{quote|Freshly butchered meat. You could eat it raw, but cooking it is better.}} | ||
Chunks of meat can be obtained by butchering almost any [[enemies|enemy]] without the POISON tag. Enemies with the POISON tag produce [[tainted meat]] instead. | |||
{{Craft | {{Craft |
Revision as of 03:25, 18 September 2013
% chunk of meat | |
General | |
---|---|
Materials | flesh |
Volume | 0.25 liters |
Weight | 0.525 lbs or 238 g |
As Food | |
Portions | 1 |
Container | itm_null |
Fresh for | 24hours |
Quench Bonus | 0 |
Nutrition Bonus | 20 |
As a Drug | |
Health Bonus | -1 |
Stimulant Bonus | 0 |
Morale Bonus | -10 |
Add. Type | none |
Addiction Bonus | 0 |
Other | |
Price | 0.5 $ |
As a Melee Weapon | |
Bash Dmg | 0 |
To Hit | 0 |
“ A food item ”
“ Freshly butchered meat. You could eat it raw, but cooking it is better. ”
Chunks of meat can be obtained by butchering almost any enemy without the POISON tag. Enemies with the POISON tag produce tainted meat instead.
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